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Dunnos Advanced Cheater
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Joined: 10 Nov 2006 Posts: 90
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Posted: Fri Nov 10, 2006 1:49 pm Post subject: Max debugs ? |
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Hi, I have a little problem I need to use DupeX, both CS eax and God mode Thats 4 debugs, is there i way so i can get more then 4 ? I once saw a topic but i coudnt find it again =( But that was something about ASR i dun rember more xD
Thanks.
Btw I did use search... .
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denver1347 Master Cheater
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Joined: 25 May 2006 Posts: 307
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Posted: Fri Nov 10, 2006 11:36 pm Post subject: |
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4 debugger is the maximun debugger can support you all hardware...
if you go more than 4 u will be extreme laggy....
and why use dupex... ??
is already patched...
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appalsap Moderator
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Joined: 27 Apr 2006 Posts: 6753 Location: Pakistan
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Posted: Sat Nov 11, 2006 12:25 am Post subject: |
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denver1347 wrote: | if you go more than 4 u will be extreme laggy.... |
You .cannot. go over four. You just don't have the space, no lag or anything it just will not happen.
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Dunnos Advanced Cheater
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Joined: 10 Nov 2006 Posts: 90
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Posted: Sat Nov 11, 2006 6:52 am Post subject: |
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Nvm Darkbyte is totally right
Last edited by Dunnos on Sat Nov 11, 2006 8:00 am; edited 1 time in total |
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Dark Byte Site Admin
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Posted: Sat Nov 11, 2006 6:54 am Post subject: |
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sometimes i have the urge to ban everyone claiming they can use more than 4 debugregs...
it's impossible, and if you use more breakpoints, it's not a debug registers
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sphere90 Grandmaster Cheater
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Joined: 24 Jun 2006 Posts: 912
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Posted: Tue Nov 14, 2006 6:10 am Post subject: |
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I just can't seem to understand why so many people are asking for more debug registers. I doubt that they know how a debug register functions.
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Pymbley Grandmaster Cheater
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Joined: 02 Jan 2007 Posts: 685 Location: Australia
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Posted: Tue Jan 02, 2007 4:51 am Post subject: |
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i think i read somewhere if you use dREAPER you can do more or something like that, im not so sure
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Kalimshan Cheater
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Joined: 25 Sep 2006 Posts: 40 Location: Currently somewhere in space trying to find my lost brain cells :P
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Posted: Wed Jan 10, 2007 7:34 am Post subject: |
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I dunno if I am way into deep water, but I read the other thread that you cant have more than 4 breakpoints unless you got a special computer, is it a wrong assumption that the breakpoints is per processor? So a dual-core is 8 breakpoints and quad-core is 16? Please dont flame me, but that is just a though.
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Dark Byte Site Admin
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Posted: Wed Jan 10, 2007 7:48 am Post subject: |
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each thread can have 4 debug registers
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Shorty4life Master Cheater
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Joined: 02 Dec 2006 Posts: 395 Location: Toronto, Ontario
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Posted: Wed Jan 17, 2007 3:00 pm Post subject: |
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now hes reviving old topic and now due to crc you can have more than 4 though
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Mokthraka Grandmaster Cheater Supreme
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Joined: 01 Sep 2006 Posts: 1107
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Posted: Sun Jan 28, 2007 5:50 pm Post subject: |
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Kalimshan wrote: | I dunno if I am way into deep water, but I read the other thread that you cant have more than 4 breakpoints unless you got a special computer, is it a wrong assumption that the breakpoints is per processor? So a dual-core is 8 breakpoints and quad-core is 16? Please dont flame me, but that is just a though. | no you can still only have 4 i have a dual core and its still 4 and its not a special computer
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GameSpy Grandmaster Cheater
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Joined: 18 Aug 2006 Posts: 744 Location: Europe
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Posted: Sun Feb 11, 2007 4:56 am Post subject: |
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Why do you need debug regs? Isnt a debug reg instead of edit the memory or codecave? (to keep it undetected)
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kittonkicker I post too much
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Posted: Sun Feb 11, 2007 1:34 pm Post subject: |
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Pymbley wrote: | i think i read somewhere if you use dREAPER you can do more or something like that, im not so sure |
The idea around that, was so that you could set INT3 breakpoints instead of using hardware breakpoints (INT3 = Infinite), but I'm pretty sure that using INT3 breakpoints, requires USERMODE debugging.
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