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3 Questions on structures ?!

 
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kitesan
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PostPosted: Fri Aug 19, 2016 11:52 am    Post subject: 3 Questions on structures ?! Reply with quote

1) (SOLVED BY BACKTRACING)

2) i discovered that you can add items to the structure by adding a string (item's name) and a integer(number of items) in "blank spaces" (empty slots)
i have posted a picture at the end of my post. I was wondering how i can discover all the IDs strings of all existing items?

3) (SOLVED)

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LastExceed
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PostPosted: Fri Sep 02, 2016 1:06 pm    Post subject: Reply with quote

I'm not sure if I understood #2 correctly, if you're talking about items from the game then you can mostly find them on the internet
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kuntz
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PostPosted: Fri Sep 02, 2016 3:57 pm    Post subject: Reply with quote

Quote:
I was wondering how i can discover all the IDs strings of all existing items?


The first thing you should do is:

LastExceed wrote:
I'm not sure if I understood #2 correctly, if you're talking about items from the game then you can mostly find them on the internet


Because if other people have already done all of the work for you... yay!

If not, the best way to do it is grab a pen & paper and start 'guessing' all of the ID's to see what you get! This may lead to some game crashes, since you may accidentally use a non-existant ID, or something that was partially implemented into the game but taken out later in development. It may also lead you to finding new items that are not normally available for use in the game!
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Zanzer
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PostPosted: Fri Sep 02, 2016 5:08 pm    Post subject: Reply with quote

Find the instruction which takes the item identifier and attempts to compare it to another string.
Trace through the instruction and identify the array it is using to compare one string after another.
Use that array to print out the list of identifiers.
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kitesan
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PostPosted: Sat Sep 03, 2016 7:28 pm    Post subject: Reply with quote

thank you ( Zanzer , kuntz , LastExceed )
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