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ThisIsMyUserName Newbie cheater
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Posted: Fri Jun 03, 2016 3:50 pm Post subject: Cant find coordinates (X,Y) in singleplayer 2D game on Unity |
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For first i bind buttons for scan increased value and decreased values.
I start with "Unknown initial value". Move right and press scan increased value, after move left and scan decreased ... after many attempts i not found something looks like X coordinate ... i scan in 4 bytes.
store . steampowered . com / app / 454100/
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Zanzer I post too much
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Posted: Fri Jun 03, 2016 7:02 pm Post subject: |
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Use float instead.
Unless the game is grid-based, you're not likely to ever have an integer coordinate.
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++METHOS I post too much
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Posted: Sat Jun 04, 2016 5:11 am Post subject: |
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Since it's a 2D game, I wouldn't rule much out. I've seen 2 byte coordinates before.
Also, moving right may not increase your value. Especially for 2D games, the values may be inverted and/or be relative to a 0 value base line.
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Cake-san Grandmaster Cheater
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ThisIsMyUserName Newbie cheater
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Posted: Sat Jun 04, 2016 6:40 am Post subject: |
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Can you help me if i send free version? ) But now i try with float, 2 bytes and invert.
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I check float and 2 bytes, but nothing ...
@Cake-san what do you mean )
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Cake-san Grandmaster Cheater
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Posted: Sat Jun 04, 2016 10:04 am Post subject: |
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So, I tried the demo and it seems that I can't find the coordinate as well (found the display value,though)
But ,here 2 script that I made (easy,meh)
Infinite Jump script:
Code: |
[ENABLE]
aobscan(inj_djump,C6 47 31 01 D9 47 1C)
inj_djump+3:
db 00
registersymbol(inj_djump)
[DISABLE]
inj_djump+3:
db 01
unregistersymbol(inj_djump)
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invincible?
Code: |
[ENABLE]
aobscan(inj_oncdamage,2B C8 B8 * * * * 89 08 C9 C3)
inj_oncdamage+7:
db 90 90
registersymbol(inj_oncdamage)
aobscan(inj_bdamage,2B C8 B8 * * * * 89 08 E9)
inj_bdamage+7:
db 90 90
inj_bdamage+41:
db 90 90
registersymbol(inj_bdamage)
[DISABLE]
inj_oncdamage+7:
db 89 08
unregistersymbol(inj_oncdamage)
inj_bdamage+7:
db 89 08
inj_bdamage+41:
db 89 08
unregistersymbol(inj_bdamage)
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other version of invincible?(function the same)
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[ENABLE]
aobscan(inj_hp1,7F 17 C6 47 1C 00)
inj_hp1:
db EB
registersymbol(inj_hp1)
aobscan(inj_hp2,7F 26 8B 45 08 0F B6 40 18)
inj_hp2:
db EB
registersymbol(inj_hp2)
[DISABLE]
inj_hp1:
db 7f
unregistersymbol(inj_hp1)
inj_hp2:
db 7f
unregistersymbol(inj_hp2)
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Don't know if it will work for full ver.
_________________
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ThisIsMyUserName Newbie cheater
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Joined: 03 Jun 2016 Posts: 12
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Posted: Sun Jun 05, 2016 4:45 am Post subject: |
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Ok, now 2 questions
1) How i can add this script (any lesson)
2) How i can like messages )
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Ty with jump all ok, but with second something wrong ...
Last edited by ThisIsMyUserName on Sun Jun 05, 2016 5:33 am; edited 1 time in total |
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Cake-san Grandmaster Cheater
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ThisIsMyUserName Newbie cheater
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Posted: Sun Jun 05, 2016 5:38 am Post subject: |
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And how give rep?
What can change in invincible? I think any value changed ...
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Any lessons how you did this scripts? )
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I can give you key for full version )
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cooleko Grandmaster Cheater
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Posted: Sun Jun 05, 2016 4:48 pm Post subject: |
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Where did you find the demo version of dungeon escape? I would like to take a look
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ThisIsMyUserName Newbie cheater
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Posted: Mon Jun 06, 2016 2:37 am Post subject: |
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small-games . info / ?go=game&c=2&i=20523 you can get not full version here, if you know russian )
"Скачать с TurboBit"
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cooleko Grandmaster Cheater
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Posted: Mon Jun 06, 2016 3:10 pm Post subject: |
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To find the X and Y coordinates, simply search for float, as you move right, it increases, as you move left it decreases
There isnt a mono function specifically for them, but this will give you the X and Y value:
AOB for the X and Y is:
You need to make sure writable is a solid square to find the memory location.
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8B 58 30 - mov ebx,[eax+30] //I'm Y
8B 78 2C - mov edi,[eax+2C] //I'm X |
Description: |
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 Download |
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Dungeon Escape.CT |
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4.4 KB |
Downloaded: |
691 Time(s) |
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ThisIsMyUserName Newbie cheater
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Posted: Wed Jun 08, 2016 12:03 pm Post subject: |
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But when i search float i get nothing )
How i can search for this code? (i stuped in CE)
Thanks for table, but X/Y dont work.
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cooleko Grandmaster Cheater
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Posted: Wed Jun 08, 2016 5:12 pm Post subject: |
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It is possible, but not likely, that they changed the operation of the game. While the code most likely has changes, the core concepts should be the same. I highly recommend downloading the demo that we used to provide the tables, and attempting to recreate our efforts. If you arent successful in the demo, we could explain what you are doing wrong. If you are successful in the demo and cant do it in the current steam version then that would mean something was changed.
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ThisIsMyUserName Newbie cheater
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Posted: Thu Jun 09, 2016 1:10 pm Post subject: |
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i mean, how i can use 8B 58 30 8B 78 2C code ) Where search ) And i can give 1 key for full version and all be ok ))
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Where all? )
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Ok, but this key for full steam game (WITH CARDS!!!1!11 ) i can give for free, but if you help with hack )
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Common ...
Last edited by ThisIsMyUserName on Wed Jun 15, 2016 2:20 am; edited 3 times in total |
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