 |
Cheat Engine The Official Site of Cheat Engine
|
| View previous topic :: View next topic |
| Author |
Message |
Ghosting Advanced Cheater
Reputation: 0
Joined: 05 Feb 2016 Posts: 54 Location: 127.0.0.1
|
Posted: Tue Feb 09, 2016 8:32 pm Post subject: How do I find really hard values? |
|
|
| So, I've found players coordinates it wasn't too hard, but I ran into something hard for me. I have to try to find the value of me picking up something. I press E on it, and then it picks it up for about 3 seconds. I've tried using changed value scans and I've done it about 5 times now just getting 5 results that I am not looking for.. is there something you guys suggest?
|
|
| Back to top |
|
 |
Redouane Master Cheater
Reputation: 3
Joined: 05 Sep 2013 Posts: 363 Location: Algeria
|
Posted: Wed Feb 10, 2016 5:43 am Post subject: Re: How do I find really hard values? |
|
|
| Ghosting wrote: | | So, I've found players coordinates it wasn't too hard, but I ran into something hard for me. I have to try to find the value of me picking up something. I press E on it, and then it picks it up for about 3 seconds. I've tried using changed value scans and I've done it about 5 times now just getting 5 results that I am not looking for.. is there something you guys suggest? |
1) The value type : Byte (could be a bit,if it's the case,you should still find the byte value that contains that bit,but most of the time,they use a byte to store booleans,because a bit can't be accessed directly without unpacking the byte first,or using some bitwise operators).
2) You could try using the ultimap (if your system supports DBVM), just to find the function that gets executed when you pick up something.
The game is not a unity game?because if it is,you could use the data collector.
|
|
| Back to top |
|
 |
Ghosting Advanced Cheater
Reputation: 0
Joined: 05 Feb 2016 Posts: 54 Location: 127.0.0.1
|
Posted: Wed Feb 10, 2016 10:59 am Post subject: Re: How do I find really hard values? |
|
|
| Redouane wrote: | | Ghosting wrote: | | So, I've found players coordinates it wasn't too hard, but I ran into something hard for me. I have to try to find the value of me picking up something. I press E on it, and then it picks it up for about 3 seconds. I've tried using changed value scans and I've done it about 5 times now just getting 5 results that I am not looking for.. is there something you guys suggest? |
1) The value type : Byte (could be a bit,if it's the case,you should still find the byte value that contains that bit,but most of the time,they use a byte to store booleans,because a bit can't be accessed directly without unpacking the byte first,or using some bitwise operators).
2) You could try using the ultimap (if your system supports DBVM), just to find the function that gets executed when you pick up something.
The game is not a unity game?because if it is,you could use the data collector. |
Yeah I tried the 1st thing you said, but I don't think my system supports DBVM, nor is the game an unity game
|
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|