The test game is just a quick and dirty unity game using some free examples and some custom classes I added for testing mono quickly.
The CT file has 2 scripts. The first will use a simplified createstructuredialog with group and structure prefilled in. The second is more explicit and populates each piece using lua including the structure assignment. The structures are in the table and equal the test code in the binary linked.
Joined: 09 May 2003 Posts: 25709 Location: The netherlands
Posted: Tue Apr 07, 2015 4:57 am Post subject:
thanks. i'll check it out and will probably implement it assuming not too many conflicts (i havn't done much on this part the last few month except some removal of generic support, which fpc crashes too often on,so should be fine)
there's two thing i wish to get functional on android first(aarch64 and local debugging) but then i'll continue with the main ce and work towards a release _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
Joined: 09 May 2003 Posts: 25709 Location: The netherlands
Posted: Fri Jun 26, 2015 4:31 pm Post subject:
I've applied this patch after doing quite some changes to it. (No methods for properties, fixed inheritance so no need to implement inherited methods, and properties are published so no need for extra code for that) _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum