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need help in Sonic Transformed timers levels

 
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aos10
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Joined: 12 Jun 2013
Posts: 29

PostPosted: Mon Jun 30, 2014 12:30 pm    Post subject: need help in Sonic Transformed timers levels Reply with quote

those levels are from hell
so i am trying to stop the timer

but i can't
i opened cheat engine , when i type the number of remaining seconds "15"
it show alot of results , then when next second "14" , i find it too
some times i narrow the search to 2 - 3 results
but every time its not working

i saw "justa_dude" done it in another thread

but unfortunately, steam has updated the game , when i am trying to activated , the game crashes

so , i trying to find the timer my self

the final build of the game
"532043 - Jan 15 2014 10:38:42"

here is the code i want to edit

Ring timer
Code:
[ENABLE]
//ASN_App_PcDx9_Final.GrabSlCoreGlobals+186E92:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+186962:
db 90 90 90

//ASN_App_PcDx9_Final.GrabSlCoreGlobals+185C36:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+18597A:
fstp st(0)
db 90 90 90 90 90

[DISABLE]
//ASN_App_PcDx9_Final.GrabSlCoreGlobals+186E92:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+186962:
db D9 57 30

//ASN_App_PcDx9_Final.GrabSlCoreGlobals+185C36:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+18597A:
fstp dword ptr [esi+edi*4+00000274]


Drift timer
Code:
[ENABLE]
//ASN_App_PcDx9_Final.GrabSlCoreGlobals+188973:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+188383:
db 90 90 90 90 90 90

[DISABLE]
//ASN_App_PcDx9_Final.GrabSlCoreGlobals+188973:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+188383:
db D9 97 D4CB0000


traffic attack timer
Code:
[ENABLE]
//ASN_App_PcDx9_Final.GrabSlCoreGlobals+1787FB:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+17820B:
db 90 90

[DISABLE]
//ASN_App_PcDx9_Final.GrabSlCoreGlobals+1787FB:
ASN_App_PcDx9_Final.GrabSlCoreGlobals+17820B:
db D9 10



ASN_App_PcDx9_Final.CT
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 Filename:  ASN_App_PcDx9_Final.CT
 Filesize:  4.71 KB
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Rissorr
Master Cheater
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Joined: 17 Sep 2013
Posts: 273
Location: Israel!

PostPosted: Mon Jun 30, 2014 3:20 pm    Post subject: Reply with quote

make sure that you took the right opcode to edit

make sure that this opcode is only for the timer (Right click, Find out what address this instruction acsess) if you see there only your address - everything is OK , if you see also other addresses - NOT OK
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aos10
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Joined: 12 Jun 2013
Posts: 29

PostPosted: Mon Jun 30, 2014 4:32 pm    Post subject: Reply with quote

mixmax35 wrote:
make sure that you took the right opcode to edit

make sure that this opcode is only for the timer (Right click, Find out what address this instruction acsess) if you see there only your address - everything is OK , if you see also other addresses - NOT OK


how ?
i am beginner in cheat engine , i only managed to edit basic things

this is the screenshot of the trainer
http ://i.imgur. com/j2XUZn7.jpg
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Rissorr
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Posts: 273
Location: Israel!

PostPosted: Mon Jun 30, 2014 5:08 pm    Post subject: Reply with quote

All that code is the old "justa_dude's" table?
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aos10
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Joined: 12 Jun 2013
Posts: 29

PostPosted: Mon Jun 30, 2014 6:04 pm    Post subject: Reply with quote

LemonMan wrote:
All that code is the old "justa_dude's" table?

no , that just the timers codes , yes, its belong to justa_dude


===

some how , i managed to stop the timer, but in a weird weird way
there is multiple address
look at this , this is for ring races, some times its more then that
http ://i.imgur. com/Cfzfd7C.jpg

and this for drift timer
http ://i.imgur. com/HVQzUWc.jpg

i tried to put 2 byte , but didn't work , only for 4 bytes
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Rissorr
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Joined: 17 Sep 2013
Posts: 273
Location: Israel!

PostPosted: Tue Jul 01, 2014 5:13 am    Post subject: Reply with quote

just take those values and make your NEW trainer/table

Why? Because Justa_dude's scripts are for an old version, if you activate them in the new version it will usually crash the game.

you can do a siple NOP hack (like did justa_dude)
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aos10
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Joined: 12 Jun 2013
Posts: 29

PostPosted: Tue Jul 01, 2014 9:01 am    Post subject: Reply with quote

LemonMan wrote:
just take those values and make your NEW trainer/table

Why? Because Justa_dude's scripts are for an old version, if you activate them in the new version it will usually crash the game.

you can do a siple NOP hack (like did justa_dude)


the problem with the new address, they are not constant
they change every time i boot the game
i just tried to use those again, and didn't work

i managed to get those value by doing the "decreasing" search method for unknown initial value
i will try to make trainer as soon i understand how this work
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STN
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Joined: 09 Nov 2005
Posts: 2676

PostPosted: Tue Jul 01, 2014 1:48 pm    Post subject: Reply with quote

This is called DMA, read up on it. It has been very well documented so you shouldn't have a problem.

Or you can use pointers

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