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paupav Master Cheater
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Joined: 15 Apr 2011 Posts: 314 Location: P. Sherman 42, Wallaby Way, Sydney
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clash of clans hacks Master Cheater
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Joined: 18 Jul 2007 Posts: 368 Location: Remember when we all used to put funny lines here?
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Posted: Thu Jan 02, 2014 12:04 pm Post subject: |
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2,5D
Not even kidding.
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atom0s Moderator
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Joined: 25 Jan 2006 Posts: 8580 Location: 127.0.0.1
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Posted: Thu Jan 02, 2014 2:02 pm Post subject: |
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Pretty much any game-engine out there can help you build a game like that.
Its a matter of finding one that has everything you want in it. Things like:
- Sound
- Networking
- Specific engine support (Direct3D, OpenGL, SDL, etc.)
- Controller support for input if you want it.
- Physics support if you need it.
- etc.
Its more of less a manner of finding what you need for each aspect of the game. Given the game you gave as an example so far I would say you need:
- Networking support. (Its an MMO.)
- Basic texture / lighting. Pretty much any lib will have this.
- Scripting of some sort unless you plan to hard-code everything.
Some engines that will handle all of this for you would be:
- idTech
- Blender
- clanLib
- Cube/Cube2
- Ogre
- Source Engine
- LOVE (if you want to make the game fully in Lua)
- Irllicht
There are tons of libraries out there, just look for one that suits the needs of the project.
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paupav Master Cheater
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Joined: 15 Apr 2011 Posts: 314 Location: P. Sherman 42, Wallaby Way, Sydney
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Posted: Thu Jan 02, 2014 7:08 pm Post subject: |
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clanLib seems nice.
This might sound stupid, but can i import objects that I've created in Blender to clanLib.
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teeigeryuh Master Cheater
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Joined: 13 Oct 2008 Posts: 261 Location: The netherlands
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Posted: Thu Jan 02, 2014 9:07 pm Post subject: |
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just use sfml, pretty popular
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atom0s Moderator
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paupav Master Cheater
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Joined: 15 Apr 2011 Posts: 314 Location: P. Sherman 42, Wallaby Way, Sydney
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Posted: Fri Jan 03, 2014 5:33 pm Post subject: |
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I think that I'l use Shiva engine. Since clanLib's forum is dead, and I can't find the answer
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Csimbi I post too much
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Joined: 14 Jul 2007 Posts: 3298
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Posted: Fri Feb 14, 2014 8:58 pm Post subject: |
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atom0s's tips are good, but I'd add Unity3D to the list. You have to pay for it, but it's a good engine. More and more games are coming out on it.
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atom0s Moderator
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Joined: 25 Jan 2006 Posts: 8580 Location: 127.0.0.1
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Posted: Sat Feb 15, 2014 3:18 pm Post subject: |
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Csimbi wrote: | atom0s's tips are good, but I'd add Unity3D to the list. You have to pay for it, but it's a good engine. More and more games are coming out on it. |
Yeah I went for listing free things since most people on this forum are young so figured a price tag that comes with Unity would be out of their reach. It is definitely a great engine, just a bit costly.
They seem to offer a free package now though:
http://unity3d.com/unity/download
But the pro version is still fairly pricey:
https://store.unity3d.com/
It is worth looking into if you do have a studio with funding though.
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Csimbi I post too much
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Joined: 14 Jul 2007 Posts: 3298
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Posted: Sat Feb 15, 2014 4:38 pm Post subject: |
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Build core using the free version, then buy monthy license to finish up and release - no need to pay 1500 (the fee for 20 months).
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