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Oreo9 How do I cheat?
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Joined: 02 Sep 2013 Posts: 3
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Posted: Mon Sep 02, 2013 11:01 pm Post subject: Is there a better way? |
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Keep scanning a value and keep changing it will eventually pointed out the correct value in the memory that I am looking for, but doing it repeatedly is kinda troublesome. Is there any way to do it once and for all?
I'm using the 6.2 version and tried the "Find out what access this address" and "Find out what writes this address" but they are not very useful in my case. Or did I just use it wrong?
Any suggestion will be appreciated.
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clash of clans hacks Master Cheater
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Joined: 18 Jul 2007 Posts: 368 Location: Remember when we all used to put funny lines here?
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Posted: Mon Sep 02, 2013 11:15 pm Post subject: |
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I think you're doing something wrong. Try doing step 5 and 6 from the tutorial (the password for step 5 is 888899).
You can find the tutorial in your Cheat Engine folder.
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Oreo9 How do I cheat?
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Joined: 02 Sep 2013 Posts: 3
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Posted: Tue Sep 03, 2013 1:00 am Post subject: |
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| Adnihil wrote: | I think you're doing something wrong. Try doing step 5 and 6 from the tutorial (the password for step 5 is 888899).
You can find the tutorial in your Cheat Engine folder. |
Tried it, but not sure what's going on. In tutorial 5, I am stuck at the point where I got the address with assembler code. Which means I got the address, used the "Find out what writes to this address", selected "Replace" and obtained an address with assembler code.
The next instruction:
If everything went right there should be an address with assembler code there now. Click it and choose the replace option to replace it with code that does nothing. That will also add the code address to the code list in the advanced options window. (Which gets saved if you save your table)
So what should I do next? Or what should I do with that address with assembler code? Is that the "permanent" address that I am looking for? I am kinda lost ....
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puntigam How do I cheat?
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Joined: 11 Sep 2013 Posts: 5
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Posted: Wed Sep 11, 2013 3:29 pm Post subject: |
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| Oreo9 wrote: |
Tried it, but not sure what's going on. In tutorial 5, I am stuck at the point where I got the address with assembler code. Which means I got the address, used the "Find out what writes to this address", selected "Replace" and obtained an address with assembler code.
The next instruction:
If everything went right there should be an address with assembler code there now. Click it and choose the replace option to replace it with code that does nothing. That will also add the code address to the code list in the advanced options window. (Which gets saved if you save your table)
So what should I do next? Or what should I do with that address with assembler code? Is that the "permanent" address that I am looking for? I am kinda lost .... |
Hey there Oreo - what you are looking for is a fixed pointer.
A pointer is a variable that points to (contains) the address of another variable.
A fixed pointer means, that it's position relative to the beginning of the program's memory is always the same.
The tutorial has some pretty good examples for pointers (starting at tutorial Nr. 6), even multi-layered ones. Be sure to follow through with the tutorial step by step. You will get there eventually and finishing it feels quite rewarding.
Be sure to check out youtube. Some guys (some of them also forum members) have done a great job of explaining the tutorial steps quite comprehensively in their videos.
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