| View previous topic :: View next topic |
| Author |
Message |
Spawnova Newbie cheater
Reputation: 0
Joined: 12 Feb 2013 Posts: 22
|
Posted: Tue Aug 13, 2013 7:09 am Post subject: null |
|
|
null
Last edited by Spawnova on Sun Aug 03, 2014 8:40 pm; edited 2 times in total |
|
| Back to top |
|
 |
grasmanek94 Master Cheater
Reputation: 0
Joined: 03 Jun 2008 Posts: 283 Location: The Netherlands
|
Posted: Tue Aug 13, 2013 7:15 am Post subject: |
|
|
| Use the pointer scanner in this case. |
|
| Back to top |
|
 |
Spawnova Newbie cheater
Reputation: 0
Joined: 12 Feb 2013 Posts: 22
|
Posted: Tue Aug 13, 2013 8:31 am Post subject: |
|
|
Just attempted that, returned 0 results.
Does it matter that the value at the address is a string? |
|
| Back to top |
|
 |
grasmanek94 Master Cheater
Reputation: 0
Joined: 03 Jun 2008 Posts: 283 Location: The Netherlands
|
Posted: Tue Aug 13, 2013 10:34 am Post subject: |
|
|
this means that the string you see if probably not the START of the real string, you need to go backwards a few bytes until you are sure you got the start of the whole string.
what game/program is this? maybe then I can help better.
maybe 00CA04C4 is the start, or 00CA04C2, or something far more backwards.
Edit: I looked at the screen and is seems you already got a pointer to your string!
1272CF44 is the address of the first level. see what accesses 1272cf44 and then look for s static pointer to it, voila. |
|
| Back to top |
|
 |
Spawnova Newbie cheater
Reputation: 0
Joined: 12 Feb 2013 Posts: 22
|
Posted: Tue Aug 13, 2013 9:45 pm Post subject: |
|
|
null
Last edited by Spawnova on Sun Aug 03, 2014 8:40 pm; edited 1 time in total |
|
| Back to top |
|
 |
grasmanek94 Master Cheater
Reputation: 0
Joined: 03 Jun 2008 Posts: 283 Location: The Netherlands
|
Posted: Wed Aug 14, 2013 5:37 am Post subject: |
|
|
| I think the "W.R.*" chars are the beginning of the string, take that address and find a pointer to that. (61 bytes backwards) |
|
| Back to top |
|
 |
Spawnova Newbie cheater
Reputation: 0
Joined: 12 Feb 2013 Posts: 22
|
Posted: Wed Aug 14, 2013 6:45 am Post subject: |
|
|
null
Last edited by Spawnova on Sun Aug 03, 2014 8:40 pm; edited 1 time in total |
|
| Back to top |
|
 |
grasmanek94 Master Cheater
Reputation: 0
Joined: 03 Jun 2008 Posts: 283 Location: The Netherlands
|
Posted: Wed Aug 14, 2013 5:48 pm Post subject: |
|
|
| maybe the chat lines are stored in a container which for example can be increased in size, like something equivalent to a C++ std::vector |
|
| Back to top |
|
 |
|