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vergilganesh Expert Cheater
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Joined: 01 Jul 2013 Posts: 134 Location: India
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Posted: Fri Jul 12, 2013 2:49 am Post subject: How to create trainers if the addresses of ins not static |
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I have a problem with the game Mark of the Ninja.. i have tried scorehack it is working. i im unable to create a working trainer with the scripts. because every time of relaunching the address of the instruction changes.. how to create trainers
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see the address of the ins. same location same situation same score same ins. but different address location |
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212.85 KB |
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6490 Time(s) |

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note the address of the ins. |
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216.92 KB |
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6490 Time(s) |

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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Fri Jul 12, 2013 3:17 am Post subject: |
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Use AOB.
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Fri Jul 12, 2013 3:19 am Post subject: |
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modulename+offset
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vergilganesh Expert Cheater
Reputation: 0
Joined: 01 Jul 2013 Posts: 134 Location: India
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Posted: Fri Jul 12, 2013 4:05 am Post subject: |
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Array Of Bytes How do i find out using CE
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Fri Jul 12, 2013 6:11 am Post subject: |
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show disassembler and look around there for bytes
but I really think this is just a relocating module, so in the memory browser press ctrl+m to see the modulename+offset notation
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vergilganesh Expert Cheater
Reputation: 0
Joined: 01 Jul 2013 Posts: 134 Location: India
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Posted: Fri Jul 12, 2013 6:34 am Post subject: |
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I have previously used code injection scripts to multiply score.
imul edx,edx,68
add [eax+44],edx
jmp exit
using AOB how do i write a script?
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83.36 KB |
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6459 Time(s) |

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mgr.inz.Player I post too much
Reputation: 222
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Fri Jul 12, 2013 9:34 am Post subject: |
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Code: | [ENABLE]
alloc(newmem,2048)
label(returnhere)
aobscan(AOB,01 50 44 3b f7 74 4b 01 50 4c 8b 56 04 2b 16 c1 fa 02 3b ca)
registersymbol(AOB)
newmem:
imul edx,edx,68 // muliply by 104
add [eax+44],edx
cmp esi,edi
jmp returnhere
AOB:
jmp newmem
returnhere:
[DISABLE]
AOB:
//add [eax+44],edx
//cmp esi,edi
db 01 50 44 3B F7
dealloc(newmem)
unregistersymbol(AOB) |
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vergilganesh Expert Cheater
Reputation: 0
Joined: 01 Jul 2013 Posts: 134 Location: India
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Posted: Sat Jul 13, 2013 8:42 am Post subject: |
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Error while injecting code
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69.43 KB |
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6375 Time(s) |

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Gniarf Grandmaster Cheater Supreme
Reputation: 43
Joined: 12 Mar 2012 Posts: 1285
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Posted: Sat Jul 13, 2013 10:02 am Post subject: |
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Use cheat engine 6.3, not 6.2.
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vergilganesh Expert Cheater
Reputation: 0
Joined: 01 Jul 2013 Posts: 134 Location: India
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Posted: Sun Jul 14, 2013 3:37 am Post subject: |
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worked with 6.3..,, thanks for the immediate responses
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vergilganesh Expert Cheater
Reputation: 0
Joined: 01 Jul 2013 Posts: 134 Location: India
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Posted: Tue Jul 16, 2013 8:22 am Post subject: |
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eventhough it worked with CE 6.3.., the game stopped working after some seconds. i have used 3 cheats. why the game crashes
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MONscore.cea |
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393 Bytes |
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314 Time(s) |
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MONitem.CEA |
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450 Bytes |
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324 Time(s) |
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MONhlth.CEA |
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512 Bytes |
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309 Time(s) |
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