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Warriors Orochi 1 (PC): Trying to modify weapon abilities

 
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Rosencrance
How do I cheat?
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Joined: 29 Sep 2012
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PostPosted: Sat Sep 29, 2012 11:13 pm    Post subject: Warriors Orochi 1 (PC): Trying to modify weapon abilities Reply with quote

So yeah, I'm playing Warriors Orochi for the PC, and I actually have a trainer that gives a bunch of level 99 skills onto a weapon, which is cool, but it's not very flexible; the trainer will modify the weapon to have a predetermined amount of skills, all at level 99—none of that can be changed. So, to circumvent this, I wanted to use the more flexible Cheat Engine to add abilities to weapons, allowing me to determine which abilities and what level. However, it's not very straightforward; the numerical quantifier (level) for weapon abilities isn't a straight "level 1" = "1", "level 2" = "2", so on and so forth.

So I have no idea how to look for the addresses I'm looking for, now. Stumped, yo.

So being a beginner, I'm not sure what to try or do now. All I ask is for some suggestions from the experienced to point me in a particular direction. Perhaps there is some insight to be had, using Cheat Engine and the trainer in conjunction. I'm open to any and all ideas, thanks.

EDIT: So far, I've only tried assuming that the level of the ability would have the same value as its numerical quantifier, and using every single value type.
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Gniarf
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PostPosted: Sun Sep 30, 2012 3:35 pm    Post subject: Reply with quote

Scan for weapon_modifier_level_-1 as a 1 byte integer. Make sure Fast scan is disabled or uses a 1 (byte) alignment.

Tip: once you've found the address for one modifier, the other modifiers are just next to it. Just fumble in the dark by adding/subtracting 1 to the address you've found, or right click on it->browse this memory region and look at the topmost line of the lower pane (you may need to scroll up one line).
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Rosencrance
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PostPosted: Sun Sep 30, 2012 11:49 pm    Post subject: Reply with quote

Apologies for my incompetence, but could you (or anyone) elaborate on "scan for weapon_modifier_level-1"?
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Gniarf
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PostPosted: Mon Oct 01, 2012 12:48 am    Post subject: Re: Warriors Orochi 1 (PC): Trying to modify weapon abilitie Reply with quote

Rosencrance wrote:
(level) for weapon abilities isn't a straight "level 1" = "1", "level 2" = "2", so on and so forth.

Simply put: "level 1" = "0", "level 2" = "1", "level 3" = "2" and so forth.
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Rosencrance
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PostPosted: Mon Oct 01, 2012 3:59 pm    Post subject: Reply with quote

Thank you. With your advice, I've been successful in doing what I wanted to do. However, I may be a bit confused with finding the other modifiers as you've said, but I may figure it out with a bit more tinkering. Will report back.
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Gniarf
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PostPosted: Mon Oct 01, 2012 4:38 pm    Post subject: Reply with quote

Rosencrance wrote:
However, I may be a bit confused with finding the other modifiers as you've said.

For example if the fire modifier level is at address 0x1337DEAD, ice modifier will be at 0x1337DEAD+1=0x1337DEAE and lighting modifier at 0x1337DEAD+1+1=0x1337DEAF.

I don't remember the order of the modifiers in memory but if you manually try addresses between 0x1337DEAD-0x10 and 0x1337DEAD+0x10 you should find what you're looking for.


Off topic joke: I just found out how to resurrect DEAD people: give them two google +1 and they'll become DEAF people.
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