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Dark Souls - Enemy base pointer

 
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nerozero
How do I cheat?
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Joined: 05 Sep 2012
Posts: 9

PostPosted: Thu Sep 13, 2012 12:50 pm    Post subject: Dark Souls - Enemy base pointer Reply with quote

Hi all,

So I need a bit of help with Dark souls. I have found the enemy's health and from this have the base pointer. I know the size of the structure for the enemy is 1670 and it seems that enemies next to each are +1670 etc..

What I want to find is a way to get all enemies and be able to loop through them. I am not sure how to go about this, I am also not sure how this would be organized in assembly.

It seems that all the enemy's structures are in the memory already as I changed a bit of code and it killed everyone in the game lol

Any help would be appreciated.


EDIT: Just thought maybe I will follow a couple of the pointers back as I guess they are the same up until the offset to the health, so i will try like this and report back
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