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Feature request: pointer scanner improvements

 
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Rullaf
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Joined: 28 Jan 2012
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PostPosted: Sat Jan 28, 2012 2:34 pm    Post subject: Feature request: pointer scanner improvements Reply with quote

Hello,
first of all I really want to thank Dark Byte for the tremendous work he has done: thank you! I really do love CE.

What would I find useful are more alternatives to remove invalid pointers from the pointer scan.

1/ option rescan to remove pointers to invalid locations (those pointing outside of the memory scope or to nul, now visualized with question mark)
2/ ability to both display and rescan by other data types, I do especially miss byte and bit.

And just a nit pick, but anyway:
the very first column is more often then not too narrow and thus hides the offset (retaining the process name). It would be sweet if the column would be aligned to right so the offsets are visible.

Well, these are just my thoughts, though I really think these would improve the flow greatly.
Thanks
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Dark Byte
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PostPosted: Sat Jan 28, 2012 3:09 pm    Post subject: Reply with quote

About 1:
The current rescan already does this. Can i assume you mean a rescan that only removes unreadable pointers and not care about where it points to?

2: bit? You really use binary with pointerscan? (If it's flash i do recommend a code injection instead of pointers, npswf can be hooked)
I can add it, but just wondering

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Rullaf
How do I cheat?
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Joined: 28 Jan 2012
Posts: 3

PostPosted: Sun Jan 29, 2012 2:47 am    Post subject: Reply with quote

1/ It sort of does it already. Alas, it requires either filled value or address, doesn't it? I've recently came into a few situations where I needed to know whether the pointer value is not zero (which it was most of the time). Basically what I got was a set of invalid pointers and pointers with pretty much random values. Trying to rescan to keep only the random ones is a pain.

2/ I guess it's not really a common case, but I am just meddling with an app that does utilize custom structures quite a lot and I am interested in only a few bits and some bytes. Similar to 1/, with only 4 bytes the smallest display and rescan type, I also see the data around and cannot rescan for the value I need.

Come to think of it, wouldn't both be solved with some sort of a negative filter? Like "remove those with value/pointer".
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Rullaf
How do I cheat?
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Joined: 28 Jan 2012
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PostPosted: Wed Feb 08, 2012 8:20 am    Post subject: Reply with quote

Oh and also I've got a short follow up. It would be great if CE actually utilized the save vs save as paradigm. Every save now is a pain, takes many clicks compared to simple ctrl+s.
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