| View previous topic :: View next topic |
| Author |
Message |
HiSaZuL Expert Cheater
Reputation: 6
Joined: 09 Aug 2011 Posts: 245
|
|
| Back to top |
|
 |
Acubra Advanced Cheater
Reputation: 0
Joined: 19 Jun 2011 Posts: 64 Location: C:\Windows\System32\HoG
|
Posted: Tue Oct 11, 2011 1:15 pm Post subject: |
|
|
Hey,
google CodeCave tutorial and read some stuff about AA. This game is really easy to hack, once you acquired the needed knowledge about CodeCaves and auto assembling.
You posted in the wrong forum nonetheless.
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 111
Joined: 05 Feb 2010 Posts: 5627
|
Posted: Tue Oct 11, 2011 4:25 pm Post subject: |
|
|
I don't really understand what is the purpose of that code address.
_________________
|
|
| Back to top |
|
 |
HiSaZuL Expert Cheater
Reputation: 6
Joined: 09 Aug 2011 Posts: 245
|
Posted: Tue Oct 11, 2011 6:56 pm Post subject: |
|
|
hmm thought i posted this one in tables forums -_-.
meh i got another thread here with the questions about script im using.
oh and thats the hp pointer >_>
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 111
Joined: 05 Feb 2010 Posts: 5627
|
Posted: Tue Oct 11, 2011 9:35 pm Post subject: |
|
|
I moved the topic here because the tables section is reserved for completed tables and I had no idea what was the address that you have posted either so I could not decide what to do with it.
_________________
|
|
| Back to top |
|
 |
HiSaZuL Expert Cheater
Reputation: 6
Joined: 09 Aug 2011 Posts: 245
|
Posted: Tue Oct 11, 2011 10:36 pm Post subject: |
|
|
| haha just delete it then geri it really is somewhat pointless with a single stable pointer...well maybe more but i still got 2 many addresses left with hacking mini game pointers
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 111
Joined: 05 Feb 2010 Posts: 5627
|
Posted: Wed Oct 12, 2011 1:05 am Post subject: |
|
|
No it's good here. You can discuss and maybe finish it. I didn't play this game at all so no idea about the whole thing.
_________________
|
|
| Back to top |
|
 |
HiSaZuL Expert Cheater
Reputation: 6
Joined: 09 Aug 2011 Posts: 245
|
Posted: Thu Oct 13, 2011 12:45 am Post subject: |
|
|
mmm seems like my health script just makes everyone unkillable till i disable it... >_>
meh
and after moving on in story to new map.... stamina script doesnt work anywhere.... most obnoxious thing is that nothing changed. op code is still at the same address and its still the same code.
grrrr why can't this game just have plain old pointers -_- id be happy with just hp+stamina pointers. HECK just stamina would be nice but no....
|
|
| Back to top |
|
 |
Acubra Advanced Cheater
Reputation: 0
Joined: 19 Jun 2011 Posts: 64 Location: C:\Windows\System32\HoG
|
Posted: Thu Oct 13, 2011 6:46 am Post subject: |
|
|
| HiSaZuL wrote: | mmm seems like my health script just makes everyone unkillable till i disable it... >_>
meh
and after moving on in story to new map.... stamina script doesnt work anywhere.... most obnoxious thing is that nothing changed. op code is still at the same address and its still the same code.
grrrr why can't this game just have plain old pointers -_- id be happy with just hp+stamina pointers. HECK just stamina would be nice but no.... |
Hey,
why don't you listen to me? It's easier to just read some nice articles about CodeCaves (here is one of the best: codeproject com/KB/cpp/codecave.aspx) and then learn a little bit about AA (I think Geri has some nice stuff concerning this topic on his blog). Pointers are just too unstable and hard to hack in this game.
|
|
| Back to top |
|
 |
HiSaZuL Expert Cheater
Reputation: 6
Joined: 09 Aug 2011 Posts: 245
|
Posted: Thu Oct 13, 2011 7:27 am Post subject: |
|
|
my job doesn't leave me with much free time. plain and simple. while i can pop messages here and there. by the time im home i dont feel like reading long manuals heck i hardly feel like doing jack. guess only reason i can tolerate asian grinding mmos (requires 0 brain function).
and the point of code cave is what exactly... how is it any different from allocating a chunk of free space in a module to the script... for purposes of making a trainer i guess there really is a point for it. otherwise i dont see any.
if i sound rude or ungrateful after your suggestions im sorry. if i didn't read anything on subject i wouldnt get anywhere. but im not about to dedicate hours to googling assembly coding for purpose of applying it for that odd game nobody besides me seems to like all that much.
|
|
| Back to top |
|
 |
|