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How to use aobscan

 
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JohnT
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PostPosted: Wed Jun 08, 2011 9:44 am    Post subject: How to use aobscan Reply with quote

How to use aobscan i cant find any tutorial for it Thanks
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Pingo
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PostPosted: Wed Jun 08, 2011 11:54 am    Post subject: This post has 1 review(s) Reply with quote

Remember those byte patterns i gave you. Heres how it could be done for *kill unlimited civilians*

Code:
[Enable]
label(Civilian)
registersymbol(Civilian)
aobscan(OurAddress,B8020000005E5DC20400558BEC56);//Byte Pattern

OurAddress-16://Found address subtract 0x16. Thats the location
Civilian:
db 83 7E 58 EF//Bytes we wanna write

[Disable]
Civilian:
db 83 7E 58 00//Default bytes
unregistersymbol(Civilian)


Im sure you can figure it out from the code. This was the first time iv used ce aobscan but the code looks good to me.
I'v not actually tested it but if the byte pattern is ok, it should work.

Here's a little signature scanner tutorial if you're unsure how to get byte patterns.
I think ce aobscan allows wildcards so the above code can be done differently so you wont need to subtract 0x16 from the scan result.

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JohnT
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PostPosted: Thu Jun 09, 2011 1:49 am    Post subject: Reply with quote

how did you find the address from the begginingyou killed a civilian and then changed scan or what?

i voted you
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Pingo
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PostPosted: Thu Jun 09, 2011 3:42 am    Post subject: Reply with quote

No, well my 1 hit kill is flawed. It also kills civilians with one hit. Having the instruction for that, i set a breakpoint and traced the instructions. I hit a civilian and seen what was happening.
I did the same thing for stealth mode against the enemy. Traced the same instruction.
Another thing i found from it is passive civilians. So they wont run away when you hit them. But for some reason i never added it to my trainer.

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Geri
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PostPosted: Thu Jun 09, 2011 7:17 am    Post subject: Reply with quote

CE is supporting wildcards. It is *
Essential in using aobscan. Wherever you see something static like a call for a static address etc, you need to use the wildcard because the called address will be different in the next version.

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