Posted: Wed Aug 26, 2009 10:36 am Post subject: [Maya] Avalanche -Added 400 Frame Animation
This is a little scene I rendered in Maya, render time was 1 hour for a single frame shot at 2048x2048 with double Anti-Aliasing and 10 Ray Trace samples for shadows. I was going to do Final Gathering instead of increased AA but the lighting was off because of the reflective textures.
The method used on that was just normal particles with deforming physics, a volcano would be much harder since it would have liquid physics instead of gas physics.
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