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		assaulter007 Master Cheater
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				 Posted: Tue May 05, 2009 9:04 pm    Post subject: [Help] What program would I use to animate characters? | 
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				Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional. 
 
 
I do have photoshop, but then I was woundering whether or not that would be useful or not...
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		Oblivious Grandmaster Cheater Supreme
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				 Posted: Tue May 05, 2009 9:05 pm    Post subject: Re: [Help] What program would I use to animate characters? | 
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				 	  | assaulter007 wrote: | 	 		  Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional. 
 
 
I do have photoshop, but then I was woundering whether or not that would be useful or not... | 	  
 
Trace it in photoshop or flash.  Probably the best way to go.
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		CrisNMP Fun Supervisor
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				 Posted: Tue May 05, 2009 9:30 pm    Post subject: Re: [Help] What program would I use to animate characters? | 
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				Using paint for sprites is not unprofessional, however if you were to use paint you should do a 2D game with pixel art. 
 
What are you coding the game in?
 
 	  | Oblivious wrote: | 	 		   	  | assaulter007 wrote: | 	 		  Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional. 
 
 
I do have photoshop, but then I was woundering whether or not that would be useful or not... | 	  
 
Trace it in photoshop or flash.  Probably the best way to go. | 	  
 
Tracing? This is not the DF section.
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		hcavolsdsadgadsg I'm a spammer
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				 Posted: Tue May 05, 2009 10:06 pm    Post subject:  | 
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				Use whatever.
 
 
Typically, animations for the character are all on one texture if possible in 2d games. The animation routine just shifts focus on the texture as needed in a hopefully clever way in order to produce the illusion.
 
 
And keep everything in power of 2.
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		Oblivious Grandmaster Cheater Supreme
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				 Posted: Tue May 05, 2009 10:18 pm    Post subject: Re: [Help] What program would I use to animate characters? | 
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				 	  | CrisNMP wrote: | 	 		  Using paint for sprites is not unprofessional, however if you were to use paint you should do a 2D game with pixel art. 
 
What are you coding the game in?
 
 	  | Oblivious wrote: | 	 		   	  | assaulter007 wrote: | 	 		  Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional. 
 
 
I do have photoshop, but then I was woundering whether or not that would be useful or not... | 	  
 
Trace it in photoshop or flash.  Probably the best way to go. | 	  
 
Tracing? This is not the DF section. | 	  
 
He had a concept sketch, all that would be required is to scan, then trace with pen tool and then color.
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		Spawnfestis GO Moderator
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				 Posted: Wed May 06, 2009 3:49 am    Post subject:  | 
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				First of all, drawing a 2D character is not easy.
 
If you have the talent, any program should be good to use. I could recommend Photoshop as many wouldn't, but Flash gives you vectors - Photoshop gives you pixels. So you choose your path that way.
 
 
All your images should be aligned like this;
 
 
Spritesheet
 
[Animation HIT] [hit2] [hit3] [hit4]
 
[Animation DIE] [die2] [die3] [die4]
 
 
All should be equally large, and within the power of two (64px each column is 8*8 in the power of two etc.)
 
 
When you then read in your sprite table, even if it doesn't fill exactly the amount of frames for each new column in your spritesheet - you'll have to go by that by checking how many frames each "animation" is. You could do that by storing constants within your class, for example
 
 
 	  | Code: | 	 		  | private const hitAnimationFrames = 4; | 	  
 
Then make a loop that loops out the spritesheet 4 times in the right HEIGHT of the spritesheet to get an animation showing a hit.
 
I could give you my function for it, but sadly I do not possess the source anymore.
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		Fantasy I post too much
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				 Posted: Mon May 11, 2009 2:27 pm    Post subject:  | 
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				Paint could work just fine if you're doing sprites like Diablo 2 are running with .. 8 directions, 3 movements = 24 sprites for 1 character    It is a lot of work, sure .. But, I mean .. If you don't want to put alot of time and effort into this, then the game is going to suck :\
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		~Pineapple! Grandmaster Cheater Supreme
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				 Posted: Mon May 11, 2009 2:31 pm    Post subject:  | 
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				If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design.
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		iGod Grandmaster Cheater
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				 Posted: Mon May 11, 2009 2:52 pm    Post subject:  | 
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				 	  | -Pineapple!- wrote: | 	 		  | If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design. | 	  
 
Looks good might use it sometime.
 
(Does in come in english?)
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		Chidori Grandmaster Cheater
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				 Posted: Mon May 11, 2009 4:11 pm    Post subject:  | 
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				| sometimes if you use a sprite sheet the game engine your using can animate it
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		Spawnfestis GO Moderator
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				 Posted: Tue May 12, 2009 9:59 am    Post subject:  | 
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				 	  | Chidori wrote: | 	 		  | sometimes if you use a sprite sheet the game engine your using can animate it | 	  
 
Just as referred to my post, thank you.   
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		~Pineapple! Grandmaster Cheater Supreme
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				 Posted: Tue May 12, 2009 10:00 am    Post subject:  | 
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				 	  | Ηack wrote: | 	 		   	  | -Pineapple!- wrote: | 	 		  | If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design. | 	  
 
Looks good might use it sometime.
 
(Does in come in english?) | 	  
 
 
Just click the button that says download and its english when you install it.
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