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kionay Expert Cheater
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Joined: 13 Mar 2006 Posts: 240 Location: everywhere and nowhere
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Posted: Sun Nov 26, 2006 9:03 pm Post subject: |
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TYVM DB
was wondering when it was gonna come out
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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Posted: Mon Nov 27, 2006 1:52 am Post subject: |
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why do you need a 5.4 right now? Any features missing? bugs?
You do understand it will be as detectable for nprotect as 5.3 right?
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Dimax Expert Cheater
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Joined: 06 Feb 2006 Posts: 222
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Posted: Sat Dec 02, 2006 3:46 am Post subject: |
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| dark byte, i have a problem with the scanning. after i do a first scan i cant do a next scan. i didn't have this problem with 5.2. is it a bug or something?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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Posted: Sat Dec 02, 2006 6:19 am Post subject: |
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why can't you do a next scan ?
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Dimax Expert Cheater
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Joined: 06 Feb 2006 Posts: 222
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Posted: Sat Dec 02, 2006 7:03 am Post subject: |
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this is the screenshot.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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Posted: Sat Dec 02, 2006 7:15 am Post subject: |
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Does that happen each time ?
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Dimax Expert Cheater
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Joined: 06 Feb 2006 Posts: 222
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Posted: Sat Dec 02, 2006 7:18 am Post subject: |
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| this happens everytime.
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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Posted: Sat Dec 02, 2006 7:36 am Post subject: |
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Do you get any errors after a scan ?
do you have write access in the folder it is located?
any non default settings set ?
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Dimax Expert Cheater
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Joined: 06 Feb 2006 Posts: 222
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Posted: Sat Dec 02, 2006 7:41 am Post subject: |
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I do not have any errors after a scan except that I cant see the original value of the address like i search 47 i get 0 or something like that.
Yes, I have write access in the folder CE is installed.
Non, I did not change the settings but it could be the settings from my uce(which all the settings are not default).
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SunBeam I post too much
Reputation: 65
Joined: 25 Feb 2005 Posts: 4023 Location: Romania
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Posted: Sat Dec 02, 2006 8:13 am Post subject: |
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Disable "Enable Hyperscan when possible". Enable "Fast Scan enabled by default" and set # of addresses show to "250". And UCEs interfere with 5.3.
I ran at same time 5.2 and 5.3. 5.3 was capable of scanning and showed the addresses, while 5.2 scanned and showed nothing. When I looked in 5.2's settings, # of addresses to be shown was 0
Dark Byte, why 5.4 ? Simple. Code-shifting An option to acquire the allocated .dll in a game's memory (engine games like CS or Unreal-based games). You know the .dll is dynamically alloced, and addresses change. So, if we can find the .dll in memory, we know the distance between module start and our asm.
Something like :
acquire(game.dll)
game.dll+25:
nop
nop
nop
Dunno how to operate it exactly, but it would be one hell of a nifty option. Come to think about it, I think it's already possible to just write it like that o_O...
Any other APIs or advanced scripting capabilities you could tell us about ? Am interested in how to use APIs to manipulate program or game resources or code...
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Dimax Expert Cheater
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Joined: 06 Feb 2006 Posts: 222
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Posted: Sat Dec 02, 2006 8:20 am Post subject: |
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| still doesnt work for me
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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Posted: Sat Dec 02, 2006 8:22 am Post subject: |
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dll management has been in since ce 5.2
a address like game.dll+25 is interpreted as the baseaddress of game.dll+25
this notation also works in autoassembler.
so the script you posted currently works. (assuming you remove the acquire(game.dll)
e.g kernel32.dll+1625 gets me to the deviceiocontrol api (of course I could also write deviceiocontrol which is also understood)
and here's a example of how to use a api:
| Code: |
push 3e8 //1000
call sleep
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will make call sleep with 1 second
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chewbacca_teh_haxz0r Cheater
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Joined: 19 Oct 2006 Posts: 31 Location: in a box near the bus station.
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Posted: Sat Dec 02, 2006 11:16 am Post subject: |
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This should be stickied... TY for version 5.3.
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Sithboy1138 Grandmaster Cheater
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Joined: 07 Oct 2006 Posts: 918 Location: USA
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Posted: Sat Dec 02, 2006 3:12 pm Post subject: |
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it was stickied. now it's not. it's on the main site now.
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BaconBlobz How do I cheat?
Reputation: 0
Joined: 06 Dec 2006 Posts: 2
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Posted: Wed Dec 06, 2006 4:42 pm Post subject: |
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| whoa nice. im kind of late tho -_-.
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