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_TheChosen_ Advanced Cheater
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Joined: 13 Jul 2007 Posts: 50 Location: Oaxaca
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Posted: Thu Oct 02, 2008 5:42 pm Post subject: Porting cheat engine |
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Anyone else tried taking this task on? I'm currently in the process of rewriting cheat engine piece by piece in C++ using .NET framework...why? As a small project and hope to expand on a few things as I rewrite them.
Just curious.
edit:
Not sure if this should be moved to the development forum or not....
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25788 Location: The netherlands
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Posted: Thu Oct 02, 2008 5:54 pm Post subject: |
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you can try, but I still say that if you want to add an addition I recommend going for a separate module (delphi can link with .obj files)
And not to mention that I have a huge dislike for the .net framework
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Last edited by Dark Byte on Thu Oct 02, 2008 6:11 pm; edited 2 times in total |
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_TheChosen_ Advanced Cheater
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Posted: Thu Oct 02, 2008 5:55 pm Post subject: |
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You meant addition?
If so, I can definitely see adding a modular framework to the engine to allow for plugins and things of that nature if that was where you were heading with that.
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Dark Byte Site Admin
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Posted: Thu Oct 02, 2008 6:02 pm Post subject: |
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well, plugins are already possible. (just register a item to the menu in mem browser or mainunit, which then spawns a window in either a new thread or same thread (blocking) , followed by using ce's internal functions)
but I was more talking about a more cooperatively way like writing a dll and then ask me or someone else with delphi experience to write a wrapper for ce specifically so it can be used the way you like. (e.g initdll, setup params, provide pointer lists to functions, etc...). Just like is being done with dbk32 and underc
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Like my help? Join me on Patreon so i can keep helping |
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_TheChosen_ Advanced Cheater
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Joined: 13 Jul 2007 Posts: 50 Location: Oaxaca
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Posted: Thu Oct 02, 2008 9:22 pm Post subject: |
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Well, I've already begun attempting it, here's to hoping I don't lose interest between this and my huc6280 emulator....
Well, little progress report....I've managed to achieve attaching to processes and searching their memory. The process of traversing the Cheat Engine source has been all but entertaining so far (fun....not!). Mainly what is slowing me down is actually having to familiarize myself with Delphi. I will be attempting the debug portion sometime soon (I use that term loosely), at least the interest has remained thus far =P.
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