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Trainer Assembler

 
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Glest
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PostPosted: Sun Sep 17, 2006 1:00 am    Post subject: Trainer Assembler Reply with quote

I made an auto assembler script (with enable and disable). It includes a nop and 2 code caves. It's working fine when I enable it from CE, but if I put it in a trainer it just doesn't work...

Any thoughts?

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Dark Byte
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PostPosted: Sun Sep 17, 2006 2:16 am    Post subject: Reply with quote

no idea, do you select the correct process ?
Is it some kind of protected process where you need the processwatcher ?
did you use registersymbol in a earlier script you'tre forgetting ?

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Glest
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PostPosted: Sun Sep 17, 2006 5:07 am    Post subject: Reply with quote

No.. No protection system, the other scripts work, so it must be the right process... Here's the script:
Code:

[ENABLE]
alloc(cap,100)
alloc(reload,100)

004BEA5E: //Cap
jmp cap
nop
cap:
mov [esi+28],43AF0000
jmp 004BEA67

004BEA41: //Reload
jmp reload
nop
reload:
mov [esi+28],43AF0000
jmp 004BEA47

004BE9DF: //Fly
nop
nop
nop

[DISABLE]
dealloc(cap)
dealloc(reload)

004BEA5E: //Cap
fld [ecx+00000868]

004BEA41: //Reload
fadd dword ptr [esi+28]
fst [esi+28]

004BE9DF:
fstp [esi+28]

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Glest
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PostPosted: Mon Sep 18, 2006 12:06 pm    Post subject: Reply with quote

no idea? It can't be a registersymbol.. the scritps dont use them.. and if I put it in a trainer by itself it doesn't work either... But from Cheat Engine it works...
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Dark Byte
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PostPosted: Tue Sep 19, 2006 1:23 am    Post subject: Reply with quote

No idea, you're saying other scripts work except that one ?

Can you send me the trainer you made ?

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Glest
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PostPosted: Wed Sep 20, 2006 11:49 pm    Post subject: Reply with quote

ok, it was prevented from reopening, so I made a new one on my computer downstairs. I haven't tested it with the game, but it will probably not work. I also included the original trainer, wich can't be opened with CE...


The Extension 'rar' was deactivated by an board admin, therefore this Attachment is not displayed.


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Glest
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PostPosted: Sun Oct 08, 2006 11:41 pm    Post subject: Reply with quote

soe mh... found it out?

(sorry for bumb)

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