Corroder Grandmaster Cheater Supreme
Reputation: 75 Joined: 10 Apr 2015 Posts: 1668
|
Posted: Sat Feb 22, 2020 6:08 am Post subject: |
|
|
Aylin wrote: |
NOTE: This method does not protect the Trainer. Anyone can log in with the same UserName and Password.
|
This project doesn't mean to protect the game trainers. It's an example of how to managing the user database. Of course, we can set some keys to check user authentication before they are able to access the main application. Besides, this example project usually made using PHP, CSS, and SQL for a website.
I wrote on the first post:
"What needs to consider?.
- You need to decide for your game hack trainer should as an embedded file or store in cloud storage (URL) which will call by the project...."
Of course, before you put your app/game trainer as an embedded resource file or in cloud storage somewhere, you need to encrypt your app/game trainer script, just if you don't want people to see your scripts.
If you plan to hard protect your script, then you don't really need a user authentication system, much better if you focus to reverse engineering system field.
You can make your game trainer with many programming languages. Before doing that the first thing you need to know is 'whether the programming language you use has the ability to do memory editing'.
Thanks and good luck
EDIT:
Try run the attached Lua script and also try to reverse it to the original script (example encrypting) _________________ Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL
|
|