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Heroes of Might & Magic V (Version 1.0)
(update)

made by Recifense @ 2008-07-01 14:15:54

Author comments:
This table contains 1 script and 14 pointers. It keeps minimum resource quantity in 5000 and Gold in 50000. The player´s hero(es) can move freely. The pointers enable us to define the type and quantity of each troop of the hero´s army.

The pointers are valid for the hero that just moved. So move a hero, then change type and quantity of those valid slots. Then move other hero and do the same. So on...

troop type:
01 = Peasant
02 = Conscript
03 = Archer
04 = Marksman
05 = Footman
06 = Squire
07 = Griffin
08 = Imperial Griffin
09 = Priest
0A = Inquisitor
0B = Cavalier
0C = Paladin
0D = Angel
0E = Archangel

0F = Imp
10 = Familiar
11 = Horned Demon
12 = Horned Overseer
13 = Hell Hound
14 = Cerberus
15 = Succubus
16 = Mistress Succubus
17 = Hell Charger
18 = Nightmare
19 = Pit Fiend
1A = Pit lord
1B = Devil
1C = Archdevil

1D = Skeleton
1E = Skeleton Archer
1F = Zombie
20 = Plague Zombie
21 = Ghost
22 = Spectre
23 = Vampire
24 = Vapire Lord
25 = Lich
26 = Archlich
27 = Wight
28 = Wraith
29 = Bone Dragon
2A = Spectral Dragon

(Sylvan)
2B = Pixie
2C = Sprite
2D = Blade Dancer
2E = War Dancer
2F = Hunter
30 = Master Hunter
31 = Druid
32 = Druid Elder
33 = Unicorn
34 = Silver Unicorn
35 = Treant
36 = Ancient Treant
37 = Green Dragon
38 = Emerald Dragon

(Dungeon)(Academy)
39 = Gremlin
3A = Master Gremlin
3B = Stone Gargoyle
3C = Obsidian Gargoyle
3D = Iron Golem
3E = Steel Golem
3F = Mage
40 = Archmage
41 = Djinn
42 = Djinn Sultan
43 = Rakshasa Rani
44 = Rakshasa Raja
45 = Colossus
46 = Titan

47 = Scout
48 = Assassin
49 = Blood Maiden
4A = Blood Fury
4B = Minotaur
4C = Minotaur Guard
4D = Dark Raider
4E = Grim Raider
4F = Hydra
50 = Deep Hydra
51 = Shadow Witch
52 = Shadow Matriarch
53 = Shadow Dragon
54 = Black Dragon
55 = Fire Elemental
56 = Water Elemental



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