2017-12-13 23:40 CET

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IDProjectCategoryView StatusLast Update
0000186Cheat Enginepublic2012-11-14 03:33
ReporterCsimbi 
Assigned To 
PrioritynormalSeverityblockReproducibilitysometimes
StatusacknowledgedResolutionopen 
Summary0000186: CE 6.2: Process crash on breaking into low-level libraries
DescriptionThe process being debugged seems to crash when a breakpoint is triggered in a lower level library.
The one function I noticed to trigger this is memcpy (from the Windows DLL).
The process seems to crash always when I try "break and trace" (and it steps into the Windows DLL during the trace).
The process seems to crash most of the time when I try "find out what accesses this address" and I hit 'Stop'.
CE does not crash; only the process to which CE is attached does.
It prevents debugging as a whole.
Additional InformationCE 6.2
Windows 7 x64 SP1
Borderlands 2, XCOM: Enemy Unknown
VEH debugger
"break and trace" and "find out what accesses this address"
TagsNo tags attached.
Attached Files

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-Notes

~0000374

Dark Byte (developer)

That's to be expected as the veh debugger uses this as well
+Notes

-Issue History
Date Modified Username Field Change
2012-11-06 20:47 Csimbi New Issue
2012-11-14 03:33 Dark Byte Note Added: 0000374
2012-11-14 03:33 Dark Byte Status new => acknowledged
+Issue History