|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000186||Cheat Engine||public||2012-11-06 20:47||2012-11-14 03:33|
|Summary||0000186: CE 6.2: Process crash on breaking into low-level libraries|
|Description||The process being debugged seems to crash when a breakpoint is triggered in a lower level library.|
The one function I noticed to trigger this is memcpy (from the Windows DLL).
The process seems to crash always when I try "break and trace" (and it steps into the Windows DLL during the trace).
The process seems to crash most of the time when I try "find out what accesses this address" and I hit 'Stop'.
CE does not crash; only the process to which CE is attached does.
It prevents debugging as a whole.
|Additional Information||CE 6.2|
Windows 7 x64 SP1
Borderlands 2, XCOM: Enemy Unknown
"break and trace" and "find out what accesses this address"
|Tags||No tags attached.|
Dark Byte (developer)
|That's to be expected as the veh debugger uses this as well|
|2012-11-06 20:47||Csimbi||New Issue|
|2012-11-14 03:33||Dark Byte||Note Added: 0000374|
|2012-11-14 03:33||Dark Byte||Status||new => acknowledged|