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<channel>
<docs>http://www.cheatengine.org/mantis/</docs>
<description>Mantis - ISSUES</description>
<link>http://www.cheatengine.org/mantis/</link>
<title>Mantis - ISSUES</title>
<image>
<title>Mantis - ISSUES</title>
<url>http://www.cheatengine.org/mantis/images/mantis_logo_button.gif</url>
<link>http://www.cheatengine.org/mantis/</link>
<description>Mantis - ISSUES</description>
</image>
<category>All Projects</category>
<ttl>10</ttl>
<sy:updatePeriod>hourly</sy:updatePeriod>
<sy:updateFrequency>1</sy:updateFrequency>
<sy:updateBase>2009-11-20T22:19:16-05:00</sy:updateBase>
<item>
<title>0000157: CE 5.5 freeze/crash on both vista x86 /win7 x64. CE 5.4 ok</title>
<link>http://www.cheatengine.org/mantis/view.php?id=157</link>
<description>CE 5.5 freeze/crash on both vista x86 /win7 x64. CE 5.4 ok&lt;br /&gt;
&lt;br /&gt;
it starts to freeze after ~5min attaching to any target. not sure why...</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=157</guid>
<author>new &lt;new@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=157#bugnotes</comments>
</item>
<item>
<title>0000156: DARK BYTE..??HOW ABOUT DUPLICATE ITEMS IN ONLINE??</title>
<link>http://www.cheatengine.org/mantis/view.php?id=156</link>
<description>How to proccess that application and give me the code&lt;br /&gt;
please ^_^..</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=156</guid>
<author>alvin07kim &lt;alvin07kim@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=156#bugnotes</comments>
</item>
<item>
<title>0000155: No disk in drive E:</title>
<link>http://www.cheatengine.org/mantis/view.php?id=155</link>
<description>When I open Cheat Engine 5.5 and then select some process (2 out of 3 for now), a message box appear and tells me that there is no disk in Drive E:. My processes are not running from drive E:. However, when there is really a disk in drive E: (A RANDOM DISK) the program does not show any error.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=155</guid>
<author>pcpc9 &lt;pcpc9@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=155#bugnotes</comments>
</item>
<item>
<title>0000154: Change Address window error</title>
<link>http://www.cheatengine.org/mantis/view.php?id=154</link>
<description>When opened &quot;address change&quot; window for pointer based address and then uncheck the &quot;pointer&quot; checkbox, labels will stay background.&lt;br /&gt;
&lt;br /&gt;
If I uncheck and check this checkbox again, all values will be deleted and empty edits shown. It would be nice changing visible option of component, not free them. That why it will like undo.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=154</guid>
<author>SONSiVRi &lt;SONSiVRi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=154#bugnotes</comments>
</item>
<item>
<title>0000054: CE 5.4.2 - Additional NOPs after conditional jump</title>
<link>http://www.cheatengine.org/mantis/view.php?id=54</link>
<description>It seems that CE inserts additional NOPs (for no apparent reason) into the code.&lt;br /&gt;
IMHO, these additional NOPs are not needed - they only consume CPU time.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=54</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=54#bugnotes</comments>
</item>
<item>
<title>0000066: Logging</title>
<link>http://www.cheatengine.org/mantis/view.php?id=66</link>
<description>Hi Darkbyte,&lt;br /&gt;
as far as I know, currently logging is not possible.&lt;br /&gt;
There is a game I want to debug, but piece of code (where my breakpoint is) seems to be called about a 100 times, so it's really hard to analyze each break and compare the registers one by one.&lt;br /&gt;
If, I could log all registers after the code has been executed (the &quot;More info&quot; button kind of thing in the &quot;Find out who accessed this memory&quot; feature), I could cross-check the registers and find out the right call conditions quickly.&lt;br /&gt;
I imaging three options:&lt;br /&gt;
&quot;No logging&quot; - obvious.&lt;br /&gt;
&quot;Log on break&quot; - the user sets a breakpoint and whenever it's triggered, all data is logged.&lt;br /&gt;
&quot;Log on execution&quot; - the user &quot;flags&quot; the instruction it wants to &quot;watch&quot; and every time the code is executed (regardless if there was a breakpoint or not), all data is logged. I guess there could be problems with this one (excessive amount of data logged, so a &quot;Limit log size to x MByes&quot; would be a good idea (the log could be automatically cleared, or, written to file and cleared - I leave this to the pros).&lt;br /&gt;
Alternatively, (or, at the same time ;-) ) you could implement a Log() function in the auto-assembler. Log (&quot;&quot;) would insert a new line, Log (&quot;Eax: &quot;, EAX) inserts &quot;Eax: 0x0000ABCD (43981)&quot; to the log, and so on, to allow logging any data one might desire.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=66</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=66#bugnotes</comments>
</item>
<item>
<title>0000051: CE 5.4.2 - Cannot add pointer</title>
<link>http://www.cheatengine.org/mantis/view.php?id=51</link>
<description>I found the right address for Warlords Battlecry II - 1.04 beta patch to hack the money.&lt;br /&gt;
&lt;br /&gt;
I run a pointer scan on the address.&lt;br /&gt;
I get one result: Battlecry II.exe+002973CC&lt;br /&gt;
When I double-click the result, I get this error:&lt;br /&gt;
Access violation at address 00404F90 in module &quot;Cheat Engine.exe&quot;. Write of address FFFFFFF8.&lt;br /&gt;
&lt;br /&gt;
In the end, instead of a pointer, a simple address is added to the table (which is already there).&lt;br /&gt;
&lt;br /&gt;
I have CE 5.4.2.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=51</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=51#bugnotes</comments>
</item>
<item>
<title>0000150: cheat engine 5.5 scan error</title>
<link>http://www.cheatengine.org/mantis/view.php?id=150</link>
<description>at a caertain point when i am scaning, i always get this error scan error:thread 1:steam read error...................... help</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=150</guid>
<author>tie3 &lt;tie3@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=150#bugnotes</comments>
</item>
<item>
<title>0000068: Change type of multiple records</title>
<link>http://www.cheatengine.org/mantis/view.php?id=68</link>
<description>I add 20 pointers (the results of a pointer scan) to the cheat table.&lt;br /&gt;
Each of these are added to the table as &quot;4 Bytes&quot; (dunno if it's a bug, but I was scanning for a &quot;Float&quot; pointer - why pointers that result from a &quot;Float&quot; scan are added as &quot;4 Bytes&quot; pointers is beyond my comprehension).&lt;br /&gt;
Anyway, if you right-click on one entry in the cheat table, the menu pops up and you can select &quot;Change record&quot; -&gt; &quot;Type&quot; - but only when one address is selected. When I select two or more addresses, this pop-up menu item is disabled. So, I have to change the type to &quot;Float&quot; manually 20 times, for each pointer separately.&lt;br /&gt;
I would like to request extending the &quot;Change record&quot; -&gt; &quot;Type&quot; feature to multiple records.&lt;br /&gt;
Thank you.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=68</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=68#bugnotes</comments>
</item>
<item>
<title>0000084: CE5.44SVN UI not updated on paste</title>
<link>http://www.cheatengine.org/mantis/view.php?id=84</link>
<description>Hi,&lt;br /&gt;
I installed CE 5.44 SVN build (DB posted the link in another bug report).&lt;br /&gt;
It seems that the UI is not updated after SHIFT+INS (paste).&lt;br /&gt;
Thanks for fixing.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=84</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=84#bugnotes</comments>
</item>
<item>
<title>0000098: CE 5.5 FPU in trace</title>
<link>http://www.cheatengine.org/mantis/view.php?id=98</link>
<description>Hi there,&lt;br /&gt;
I noticed that there is a button now for the FPU in the trace as well. Neat, I've been waiting for this.&lt;br /&gt;
I am moving the cursor over the instructions one-by-one, however no change occurs in the FPU window (at all), so it seems that the trace does not capture the changes in the FPU (or, the captured value is not shown on the UI properly).&lt;br /&gt;
Could you fix this, please?&lt;br /&gt;
Thank you.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=98</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=98#bugnotes</comments>
</item>
<item>
<title>0000099: CE 5.5 Address mismatch</title>
<link>http://www.cheatengine.org/mantis/view.php?id=99</link>
<description>Hi there,&lt;br /&gt;
it appears that the trace is not showing the right address for the instructions.&lt;br /&gt;
The address shown in the trace next to an instruction is actually the address of the next instruction.&lt;br /&gt;
See attached screen shots.&lt;br /&gt;
Thanks for fixing.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=99</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=99#bugnotes</comments>
</item>
<item>
<title>0000094: CE 5.5 Window position/size is not saved</title>
<link>http://www.cheatengine.org/mantis/view.php?id=94</link>
<description>When you are checking what addresses are changed by a certain piece of code, the 'Changed addresses' window appears.&lt;br /&gt;
The problem with this window is that the window position/size is not saved, and  on top of that, it is always moved away (and behind the main CE Window) after I ALT+TAB back to CE.&lt;br /&gt;
There might be other windows as well, I will report these here later when I encounter them.&lt;br /&gt;
Thanks for fixing.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=94</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=94#bugnotes</comments>
</item>
<item>
<title>0000100: CE 5.5 Data/struct dissect window &quot;funny scrolling&quot;</title>
<link>http://www.cheatengine.org/mantis/view.php?id=100</link>
<description>Hi there,&lt;br /&gt;
there is something &quot;funny&quot; going to with the horizontal scrolling of the  data/struct dissect window.&lt;br /&gt;
When I scroll the horizontal bar, the row labels on the left are moving, but the columns with the values stay in place.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=100</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=100#bugnotes</comments>
</item>
<item>
<title>0000102: CE 5.5 Valid ASM instruction not accepted</title>
<link>http://www.cheatengine.org/mantis/view.php?id=102</link>
<description>Hi there,&lt;br /&gt;
I am writing a script, which includes the imul instruction.&lt;br /&gt;
CE does not accept the instruction - even though it is OK, according to Intel.&lt;br /&gt;
This is my instruction:&lt;br /&gt;
imul eax,0A&lt;br /&gt;
The error is shown on the screen shot that I attached.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=102</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=102#bugnotes</comments>
</item>
<item>
<title>0000104: CE 5.5 Memory dissect - access violation on pointer</title>
<link>http://www.cheatengine.org/mantis/view.php?id=104</link>
<description>Hi there,&lt;br /&gt;
when I expand the pointer using the little plus sign in the front, I can see the referenced value.&lt;br /&gt;
When I double-click the expanded value (or, the leftmost column), I get an access violation error.&lt;br /&gt;
Thanks for fixing.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=104</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=104#bugnotes</comments>
</item>
<item>
<title>0000103: CE 5.5 Memory dissect - pointer type change does not take effect</title>
<link>http://www.cheatengine.org/mantis/view.php?id=103</link>
<description>Hi there,&lt;br /&gt;
open up the memory dissect window.&lt;br /&gt;
Add some dummy addresses, let' say 3*INT32.&lt;br /&gt;
Now, double-click on the leftmost column for one of those INT32s (as if you wanted to change its type).&lt;br /&gt;
Tick the &quot;pointer to:&quot; checkbox and click ok.&lt;br /&gt;
Now, a little plus sign appears in front of the line.&lt;br /&gt;
Click this little plus to expand the pointer. Now you can see the address where the pointer is pointing.&lt;br /&gt;
Close it back (or not) using the little plus sign again, and double-click on the leftmost column again (as if you wanted to change its type again).&lt;br /&gt;
Now, change the type of the pointed address to something else, let's say &quot;String&quot; and click ok.&lt;br /&gt;
If you did leave it expanded, expand the pointer again using the little plus sign in front of the line.&lt;br /&gt;
You should see the bug now: the pointer still seems to point to an INT32 (instead of a string).&lt;br /&gt;
I hope I was clear enough to describe this problem, please ask if I was not.&lt;br /&gt;
Thanks for fixing.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=103</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=103#bugnotes</comments>
</item>
<item>
<title>0000107: Base pointer error</title>
<link>http://www.cheatengine.org/mantis/view.php?id=107</link>
<description>The problem occurs when i use the 'Try to find base pointer' option, as soon as i use the option to find a base pointer at any game or program a message pops up &quot;Error while scanning:&quot; and the scan closes.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=107</guid>
<author>sven3107 &lt;sven3107@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=107#bugnotes</comments>
</item>
<item>
<title>0000148: Adding pointer level improperly adjusts pointers</title>
<link>http://www.cheatengine.org/mantis/view.php?id=148</link>
<description>Picture shows it better.  When clicking Add pointer the original pointer moves down and the first pointer changes in the reverse direction.  So no matter what you place the the engine gets confused and can't calculate the proper address.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=148</guid>
<author>NeoFryBoy &lt;NeoFryBoy@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=148#bugnotes</comments>
</item>
<item>
<title>0000121: CE: 5.5 and 5.4 Using speedhack Freezes CE and other programs</title>
<link>http://www.cheatengine.org/mantis/view.php?id=121</link>
<description>Whenever I use speedhack the second I click on the button it just freezes. Why?</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=121</guid>
<author>Elfangor &lt;Elfangor@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=121#bugnotes</comments>
</item>
<item>
<title>0000131: CE 5.5 does not accept certain defines</title>
<link>http://www.cheatengine.org/mantis/view.php?id=131</link>
<description>CE does not accept this code:&lt;br /&gt;
&lt;br /&gt;
[ENABLE]&lt;br /&gt;
...&lt;br /&gt;
define(VAR_PTR,00010E06)&lt;br /&gt;
...&lt;br /&gt;
VAR_PTR:&lt;br /&gt;
db 1&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
[DISABLE]&lt;br /&gt;
...&lt;br /&gt;
VAR_PTR:&lt;br /&gt;
db 0&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
I understand the address is not quite usual, but still - if I know what I am doing...</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=131</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=131#bugnotes</comments>
</item>
<item>
<title>0000108: Auto Assemble Cheat Hotkeys</title>
<link>http://www.cheatengine.org/mantis/view.php?id=108</link>
<description>Not really a major problem but still annoying, when i create an auto-assemble cheat and assign a hotkey to it like Shift+M it works fine for the first time but when i change the hotkey it responds both to the first and to the second hotkey. Is it a bug or am I doing something wrong?</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=108</guid>
<author>sven3107 &lt;sven3107@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=108#bugnotes</comments>
</item>
<item>
<title>0000116: CE 5.5 scope of define(...)</title>
<link>http://www.cheatengine.org/mantis/view.php?id=116</link>
<description>Hi there,&lt;br /&gt;
CE 5.5 accepts this code:&lt;br /&gt;
&lt;br /&gt;
[ENABLE]&lt;br /&gt;
define(MYFUNC,00622F00)&lt;br /&gt;
MYFUNC:&lt;br /&gt;
ret&lt;br /&gt;
 &lt;br /&gt;
[DISABLE]&lt;br /&gt;
00622F00:&lt;br /&gt;
ret&lt;br /&gt;
&lt;br /&gt;
However, when I move the define out of the scope of ENABLE to do this:&lt;br /&gt;
&lt;br /&gt;
define(MYFUNC,00622F00)&lt;br /&gt;
&lt;br /&gt;
[ENABLE]&lt;br /&gt;
MYFUNC:&lt;br /&gt;
ret&lt;br /&gt;
 &lt;br /&gt;
[DISABLE]&lt;br /&gt;
MYFUNC:&lt;br /&gt;
ret&lt;br /&gt;
&lt;br /&gt;
It does not even accept the one in the scope of ENABLE.&lt;br /&gt;
I thought that it would be a global definition. (?)</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=116</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=116#bugnotes</comments>
</item>
<item>
<title>0000112: CE 5.5 - slow, blinking list</title>
<link>http://www.cheatengine.org/mantis/view.php?id=112</link>
<description>When I select a bunch of addresses in the list (I mean the search results, not the address table), right click and select &quot;Remove selected addresses&quot;, the list start blinking like hell (probably because it is re-drawn rapidly) and it's pretty slow.&lt;br /&gt;
I wonder if it was possible to disable the update of this control while all selected entries have been removed - to avoid constant re-drawing. Doing so should increase performance, too.&lt;br /&gt;
Thank you.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=112</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=112#bugnotes</comments>
</item>
<item>
<title>0000114: CE 5.5 accelerators</title>
<link>http://www.cheatengine.org/mantis/view.php?id=114</link>
<description>The hotkeys are not working properly in the disassembler window at least. I.e. the when the focus is in the code window, hitting ALT+F does not bring up the File menu, ALT+S does not bring up the Search menu, and so on.&lt;br /&gt;
I did not test all windows, there might be others.</description>
<guid>http://www.cheatengine.org/mantis/view.php?id=114</guid>
<author>Csimbi &lt;Csimbi@example.com&gt;</author>
<comments>http://www.cheatengine.org/mantis/view.php?id=114#bugnotes</comments>
</item>
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