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Key tsunami

 
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Turok2
How do I cheat?
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Joined: 16 Feb 2024
Posts: 8

PostPosted: Tue Mar 19, 2024 11:46 pm    Post subject: Key tsunami Reply with quote

Hey buddy Twisted Evil I've got this script that sets a software breakpoint, triggering the M key upon activation. The issue is that the game's animation is overly lengthy, causing the M key to be pressed around 50 times upon breakpoint activation. I need it to be pressed at most 3 times. I'm looking to initiate the start of the animation or resolve it differently, such as removing the breakpoint and auto-reactivating it, or suppressing the M key after it's been pressed 3 times. I'm open to trying different strategies.



local breakpointAddress = "Game.exe+123450"

local breakpointSet = false

local function onBreakpointHit()

keyDown(0x4D)
sleep(1)
keyUp(0x4D)
end


if not breakpointSet then
debug_setBreakpoint(breakpointAddress, onBreakpointHit)
breakpointSet = true
end
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AylinCE
Grandmaster Cheater Supreme
Reputation: 34

Joined: 16 Feb 2017
Posts: 1418

PostPosted: Wed Mar 20, 2024 5:19 am    Post subject: Reply with quote

Test this code in a separate script and see what it does.
When clicked 3 times (F8 key), it will aim to press and release the key.
After clicking 3 times (on the 4th click) it will aim to hold the key down 46 times and finally release it.

You can edit the number of prints, print sleep and hotkey.

Code:

local breakpointIndx = 1

function onBreakpointStop()
  --keyDown(0x4D)
  print("Stop - breakpointIndx: "..breakpointIndx)
end

function onBreakpointHit()
  if breakpointIndx<4 then -- stop limit 3
   --keyDown(0x4D)
   print(1,"keyDown(0x4D): "..breakpointIndx)
  end
  breakpointIndx = tonumber(breakpointIndx) + 1
  if breakpointIndx>4 then -- start limit 4 + .. 46
    for i=1, 46 do
      sleep(10)
      if breakpointIndx==50 then -- final func..
        onBreakpointStop()
      else
        breakpointIndx = tonumber(breakpointIndx) + 1
        --keyDown(0x4D)
        print(2,"keyDown(0x4D): "..breakpointIndx) -- 4..50  press
      end
    end
  end
sleep(10)
--keyUp(0x4D)
print(0,"keyUp(0x4D)\n")
end

if kyd1 then kyd1.Destroy() kyd1=nil end
kyd1=createHotkey(onBreakpointHit,VK_F8)

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Turok2
How do I cheat?
Reputation: 0

Joined: 16 Feb 2024
Posts: 8

PostPosted: Wed Mar 20, 2024 11:27 am    Post subject: Reply with quote

AylinCE wrote:
Test this code in a separate script and see what it does.
When clicked 3 times (F8 key), it will aim to press and release the key.
After clicking 3 times (on the 4th click) it will aim to hold the key down 46 times and finally release it.

You can edit the number of prints, print sleep and hotkey.

Code:

local breakpointIndx = 1

function onBreakpointStop()
  --keyDown(0x4D)
  print("Stop - breakpointIndx: "..breakpointIndx)
end

function onBreakpointHit()
  if breakpointIndx<4 then -- stop limit 3
   --keyDown(0x4D)
   print(1,"keyDown(0x4D): "..breakpointIndx)
  end
  breakpointIndx = tonumber(breakpointIndx) + 1
  if breakpointIndx>4 then -- start limit 4 + .. 46
    for i=1, 46 do
      sleep(10)
      if breakpointIndx==50 then -- final func..
        onBreakpointStop()
      else
        breakpointIndx = tonumber(breakpointIndx) + 1
        --keyDown(0x4D)
        print(2,"keyDown(0x4D): "..breakpointIndx) -- 4..50  press
      end
    end
  end
sleep(10)
--keyUp(0x4D)
print(0,"keyUp(0x4D)\n")
end

if kyd1 then kyd1.Destroy() kyd1=nil end
kyd1=createHotkey(onBreakpointHit,VK_F8)



Unfortunately, the method isn't working because the breakpoint keeps getting hit all the time, causing stuttering. However, I've changed the approach, and it seems to be working:


local breakpointAddress = "GAME.exe+123450"

local function onBreakpointHit()
debug_removeBreakpoint(breakpointAddress)

for i = 1, 3 do
keyDown(0x4D)
sleep(1)
keyUp(0x4D)
end
end

debug_setBreakpoint(breakpointAddress, onBreakpointHit)

This method sets a breakpoint on the address, then removes it as soon as it's hit. This process allows for the 3 "M" key presses in time, and afterward, by detaching itself, it doesn't disturb the game's performance. However, the issue is that I can't get it to reactivate on its own. If it could do so, say, after 1 second from pressing the "M" keys, the script would be perfect. I can't figure out how to do it. Thanks, as always, for your help!
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AylinCE
Grandmaster Cheater Supreme
Reputation: 34

Joined: 16 Feb 2017
Posts: 1418

PostPosted: Wed Mar 20, 2024 12:46 pm    Post subject: Reply with quote

Code:
if kydTim1 then kydTim1.Destroy() kydTim1=nil end

kydTim1 = createTimer(MainForm)
kydTim1.Interval=100
kydTim1.Enabled=false

mSec = 0

local breakpointAddress = "GAME.exe+123450"

local function onBreakpointHit()
debug_removeBreakpoint(breakpointAddress)

  for i = 1, 3 do
    keyDown(0x4D)
    sleep(1)
    keyUp(0x4D)
  end
end

kydTim1.OnTimer=function()
  if isKeyPressed(VK_M) then
    for i=1, 10 do -- or sleep(1000) .. no mSec ..
      mSec = tonumber(mSec) + 1
     if mSec==10 then -- Interval(100) x 10 = 1 sec
       debug_setBreakpoint(breakpointAddress, onBreakpointHit)
       --print(2,"mSec: "..mSec)
       mSec = 0
     end
    end
  end
end

kydTim1.Enabled=true

_________________
Hi Hitler Different Trainer forms for you!
https://forum.cheatengine.org/viewtopic.php?t=619279
Enthusiastic people: Always one step ahead
Do not underestimate me Master: You were a beginner in the past
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Turok2
How do I cheat?
Reputation: 0

Joined: 16 Feb 2024
Posts: 8

PostPosted: Wed Mar 20, 2024 6:03 pm    Post subject: Reply with quote

AylinCE wrote:
Code:
if kydTim1 then kydTim1.Destroy() kydTim1=nil end

kydTim1 = createTimer(MainForm)
kydTim1.Interval=100
kydTim1.Enabled=false

mSec = 0

local breakpointAddress = "GAME.exe+123450"

local function onBreakpointHit()
debug_removeBreakpoint(breakpointAddress)

  for i = 1, 3 do
    keyDown(0x4D)
    sleep(1)
    keyUp(0x4D)
  end
end

kydTim1.OnTimer=function()
  if isKeyPressed(VK_M) then
    for i=1, 10 do -- or sleep(1000) .. no mSec ..
      mSec = tonumber(mSec) + 1
     if mSec==10 then -- Interval(100) x 10 = 1 sec
       debug_setBreakpoint(breakpointAddress, onBreakpointHit)
       --print(2,"mSec: "..mSec)
       mSec = 0
     end
    end
  end
end

kydTim1.Enabled=true



Unfortunately, I've tried, but when I activate this script, it doesn't set the breakpoint, and I don't understand why... Thank you for your help.
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