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Prehistoricman Advanced Cheater Reputation: 0
Joined: 02 Aug 2016 Posts: 80
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Posted: Wed Jul 26, 2017 11:00 am Post subject: |
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PhouPhoune wrote: |
Code ? You mean ASM I guess ? Because I dont have access to she source code :p |
Source code wouldn't be awfully helpful anyway. After compilation, the assembly code doesn't represent the source well.
PhouPhoune wrote: | Well, I'm not enough good to work with ASM :/ |
Do you want to change that? The CE auto-assemble templates do quite a bit of work for you
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PhouPhoune Newbie cheater Reputation: 0
Joined: 26 Jul 2017 Posts: 17
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Posted: Wed Jul 26, 2017 12:08 pm Post subject: |
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Prehistoricman wrote: | PhouPhoune wrote: |
Code ? You mean ASM I guess ? Because I dont have access to she source code :p |
Source code wouldn't be awfully helpful anyway. After compilation, the assembly code doesn't represent the source well.
PhouPhoune wrote: | Well, I'm not enough good to work with ASM :/ |
Do you want to change that? The CE auto-assemble templates do quite a bit of work for you |
Ofc I want ! :p
Well, I'm gonna try to learn... But is that normal that pointer scan finds nothing ? I mean is it possible ?
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Prehistoricman Advanced Cheater Reputation: 0
Joined: 02 Aug 2016 Posts: 80
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Posted: Wed Jul 26, 2017 4:02 pm Post subject: |
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If a pointer scan of level 7 doesn't find it, it's likely you'll never find a pointer. For a scan of that many levels, I'd advise against large offset values as it'll use lots of disk space and take a very long time.
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PhouPhoune Newbie cheater Reputation: 0
Joined: 26 Jul 2017 Posts: 17
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Posted: Thu Jul 27, 2017 3:08 am Post subject: |
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Prehistoricman wrote: | If a pointer scan of level 7 doesn't find it, it's likely you'll never find a pointer. For a scan of that many levels, I'd advise against large offset values as it'll use lots of disk space and take a very long time. |
I'm not sure to understand, you advise me to use high "max offset value" for pointer scan instead of high offset level ?
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Prehistoricman Advanced Cheater Reputation: 0
Joined: 02 Aug 2016 Posts: 80
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Posted: Thu Jul 27, 2017 7:50 am Post subject: |
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I advise keeping your max offset value to 2047 and setting your max level to 7.
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PhouPhoune Newbie cheater Reputation: 0
Joined: 26 Jul 2017 Posts: 17
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Posted: Thu Jul 27, 2017 1:57 pm Post subject: |
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Prehistoricman wrote: | I advise keeping your max offset value to 2047 and setting your max level to 7. |
Well, I already tried this, and found nothing :/
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Prehistoricman Advanced Cheater Reputation: 0
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Posted: Thu Jul 27, 2017 8:33 pm Post subject: |
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Doesn't look like you'll get anywhere with pointers then :/
That's just how it is sometimes
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PhouPhoune Newbie cheater Reputation: 0
Joined: 26 Jul 2017 Posts: 17
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Posted: Sat Aug 05, 2017 3:02 am Post subject: |
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Prehistoricman wrote: | Doesn't look like you'll get anywhere with pointers then :/
That's just how it is sometimes |
So if i cant get it with pointers, how can I get it? :/
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cooleko Grandmaster Cheater Reputation: 11
Joined: 04 May 2016 Posts: 717
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Posted: Mon Aug 07, 2017 2:27 am Post subject: |
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http://forum.cheatengine.org/viewtopic.php?t=570083 will tell you everything you need to know to understand how to set the AOB up.
From there you can check out other approaches to the script depending on what you want to do.
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PhouPhoune Newbie cheater Reputation: 0
Joined: 26 Jul 2017 Posts: 17
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Posted: Mon Aug 14, 2017 6:30 am Post subject: |
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Thanks mate, i lookede at aob scan, well its pretty interesting !
The "problem" is that the instruction which writes into zoom for example is a shared instruction I guess since it shows up before I zoom in/out ingame, and when i do, nothing else is added.. So this instruction is called every frame and I dont know if this instruction is a good one so :/
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