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evok99 How do I cheat? Reputation: 0
Joined: 16 Dec 2016 Posts: 3
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Posted: Wed Apr 12, 2017 1:02 pm Post subject: Zelda Breath of the Wild - CEMU - Unl. Health |
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Can anyone upload their cheats for zelda botw or tell me specifically how to get unlimited health?
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reihunter Newbie cheater Reputation: 0
Joined: 31 Aug 2016 Posts: 16 Location: Amatsu (Philippines)
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Posted: Sat Apr 15, 2017 12:13 am Post subject: |
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HIYA!
LhAzybH1 (Check pastebin for it)
Here's a guide i've written for hacking Health, Item Quantity, and Weapon/Shield Durability.
For Weapon Change/Shield Change (Like turning your traveler's spear into a Thunder Spear or your Traveler's Sword into a Master Sword)
Just follow the guide for when searching for a specific weapon in your inventory.
Anyways, once you've found the string. Change the string's last number to another number.
Plus points if the weapon you've found has an enchantment (I've yet to find where the game saves/generates this though)
REMOVE ALL THE ASTERIKS
Here are weapon specific strings you can search for (Since i can't fucking post links yet :X)
Code: |
@Animal_Insect_N == Winterwing Butterfly
@Animal_Insect_C == Cold Darner
@Item_FishGet_I == Heart Salmon
@Item_Ore_J.08 == Star Fragment
@Weapon_Sword_001 == Traveler's Sword [5ATK 2000HP]
@Weapon_Sword_002 == Soldier's Broadsword [14ATK 2300HP]
@Weapon_Sword_003 == Knight's Broadsword [26ATK 2700HP]
@Weapon_Sword_004 == Boko Club [4ATK 1200HP]
@Weapon_Sword_005 == Spiked Boko Club [12 ATK 1400HP]
@Weapon_Sword_006 == Dragonbone Boko Club [24ATK 1800HP]
@Weapon_Sword_007 == Lizal Boomerang [14ATK 1700HP]
@Weapon_Sword_008 == Lizal Forked Boomerang []
@Weapon_Sword_009 == Lizal Tri-Boomerang [36 ATK 2700 HP]
@Weapon_Sword_010 ==
@Weapon_Sword_011 ==
@Weapon_Sword_012 ==
@Weapon_Sword_013 == Guardian Sword
@Weapon_Sword_014 == Guardian Sword+
@Weapon_Sword_015 == Guardian Sword++ [40ATK 3200 HP]
@Weapon_Sword_016 == Lynel Sword
@Weapon_Sword_017 == Mighty Lynel Sword
@Weapon_Sword_018 == Savage Lynel Sword
@Weapon_Sword_019 == Bokoblin Arm
@Weapon_Sword_020 == Lizalfos Arm
@Weapon_Sword_021 == Rusty Broadsword
@Weapon_Sword_022 == Soup Ladle
@Weapon_Sword_023 == Ancient Short Sword
@Weapon_Sword_024 == Royal Broadsword [36 ATK 3600 HP]
@Weapon_Sword_025 == Forest Dweller's Sword
@Weapon_Sword_026 ==
@Weapon_Sword_027 == Zora Sword
@Weapon_Sword_028 ==
@Weapon_Sword_029 == Gerudo Scimitar
@Weapon_Sword_030 == Moonlight Scimitar [25ATK 3200 HP]
@Weapon_Sword_031 == Feathered Edge
@Weapon_Sword_032 ==
@Weapon_Sword_033 == Flameblade
@Weapon_Sword_034 == Frostblade
@Weapon_Sword_035 == Thunderblade
@Weapon_Sword_036
@Weapon_Sword_037
@Weapon_Sword_038
@Weapon_Sword_039
@Weapon_Sword_040 == Spring-Loaded Hammer
@Weapon_Sword_041 == Eightfold Blade
@Weapon_Sword_042 ==
@Weapon_Sword_043 == Torch [2 ATK 800 HP]
@Weapon_Sword_044 == Tree Branch
@Weapon_Sword_045 ==
@Weapon_Sword_046 ==
@Weapon_Sword_047 == Royal Guard's Sword
@Weapon_Sword_048 == Meteor Rod
@Weapon_Sword_049 == Blizzard Rod [10ATK 3200 HP]
@Weapon_Sword_050 == Thunderstorm Rod []
@Weapon_Sword_051 == Boomerang
@Weapon_Sword_052 == Scimitar of the Seven
@Weapon_Sword_053 == Vicious Sickle
@Weapon_Sword_054
@Weapon_Sword_055
@Weapon_Sword_056 == Master Sword (Broken/Unequippable)
@Weapon_Sword_057 == Goddess Sword
@Weapon_Sword_058 == Hero's Sword (8-Bit Link)
@Weapon_Sword_059 == Sea-Breeze Boomerang
@Weapon_Sword_060 == Fire Rod [5 ATK]
@Weapon_Sword_061 == Ice Rod
@Weapon_Sword_062 == Thunder Rod [5ATK 1400HP]
@Weapon_Sword_063
@Weapon_Sword_064
@Weapon_Sword_065
@Weapon_Sword_066
@Weapon_Sword_068
@Weapon_Sword_069
@Weapon_Sword_070 == Master Sword [30 or 60 ATK][Starting Durability of 4000]
@Weapon_Sword_071 == Master Sword [No Near Malice, No Charge]
@Weapon_Sword_072 == Master Sword [Near Malice, No Charge]
@Weapon_Sword_073 == Demon Carver [40ATK 2500HP]
@Weapon_Sword_500 == Lantern
@Weapon_Lsword_001 == Traveler's Claymore
@Weapon_Lsword_002 == Soldier's Claymore [20ATK 2500HP]
@Weapon_Lsword_003 == Knight's Claymore [32ATK ]
@Weapon_Lsword_004 == Boko Bat
@Weapon_Lsword_005 == Spiked Boko Bat
@Weapon_Lsword_006 == Dragonbone Boko Bat
@Weapon_Lsword_007 == <Lizal LSword>
@Weapon_Lsword_008 == <Lizal LSword>
@Weapon_Lsword_009 == <Lizal LSword>
@Weapon_Lsword_010 == Moblin Club
@Weapon_Lsword_011 == Spiked Moblin Club
@Weapon_Lsword_012 == Dragonbone Moblin Club [42 ATK]
@Weapon_Lsword_013 == Ancient Battle Axe [30 ATK 1500 HP]
@Weapon_Lsword_014 == Ancient Battle Axe+ [45ATK 2000 HP]
@Weapon_Lsword_015 == Ancient Battle Axe++ [60 ATK 2500 HP]
@Weapon_Lsword_016 == Lynel Crusher
@Weapon_Lsword_017 == Mighty Lynel Crusher
@Weapon_Lsword_018 == Savage Lynel Crusher
@Weapon_Lsword_019 == Moblin Arm
@Weapon_Lsword_020 == Rusty Claymore
@Weapon_Lsword_021
@Weapon_Lsword_022
@Weapon_Lsword_023 == Ancient Bladesaw
@Weapon_Lsword_024 == Royal Claymore
@Weapon_Lsword_025
@Weapon_Lsword_026
@Weapon_Lsword_027 == Silver Longsword
@Weapon_Lsword_028 ==
@Weapon_Lsword_029 == Golden Claymore [28 ATK 3000 HP]
@Weapon_Lsword_030 == Double Axe
@Weapon_Lsword_031 == Iron Sledgehammer [12 ATK 4000HP]
@Weapon_Lsword_032 == Woodcuter's Axe [3 ATK 4700HP]
@Weapon_Lsword_033 == Great Flameblade [34 ATK 5000 HP]
@Weapon_Lsword_034 == Great Frostblade
@Weapon_Lsword_035 == Great Thunderblade
@Weapon_Lsword_036 == Cobble Crusher
@Weapon_Lsword_037 == Stone Smasher
@Weapon_Lsword_038 == Boat Oar
@Weapon_Lsword_039
@Weapon_Lsword_040
@Weapon_Lsword_041 == Eightfold Longblade
@Weapon_Lsword_042
@Weapon_Lsword_043
@Weapon_Lsword_044
@Weapon_Lsword_045 == Farming Hoe
@Weapon_Lsword_046 ==
@Weapon_Lsword_047 == Royalguard's Claymore [72 ATK]
@Weapon_Lsword_048 ==
@Weapon_Lsword_049 ==
@Weapon_Lsword_050 ==
@Weapon_Lsword_051 == Giant Boomerang
@Weapon_Lsword_052 ==
@Weapon_Lsword_053
@Weapon_Lsword_054 == Boulder Breaker
@Weapon_Lsword_055 == Edge of Duality [50ATK 3500 HP]
@Weapon_Lsword_056 == Korok Leaf [1 ATK 2500HP]
@Weapon_Lsword_057 == Sword of the Six Sages (Twilight Princess)
@Weapon_Lsword_058 ==
@Weapon_Lsword_059 == Biggoron's Sword (Orcania of Time)
@Weapon_Lsword_060 == Fierce Deity Sword (Majora's Mask)
@Weapon_Lsword_061
@Weapon_Lsword_062
@Weapon_Lsword_063
@Weapon_Lsword_064
@Weapon_Lsword_065
@Weapon_Lsword_066
@Weapon_Lsword_067
@Weapon_Lsword_068
@Weapon_Lsword_069
@Weapon_Lsword_070
@Weapon_Lsword_071
@Weapon_Lsword_072
@Weapon_Lsword_073
@Weapon_Lsword_074 == Windcleaver
@Weapon_Spear_001 == Traveler's Spear
@Weapon_Spear_002 == Soldier's Spear [7ATK 3500HP]
@Weapon_Spear_003 == Knight's Halberd [13ATK 4000 HP]
@Weapon_Spear_004 == Boko Spear [2ATK 1200HP]
@Weapon_Spear_005 == Spiked Boko Spear
@Weapon_Spear_006 == Dragonbone Boko Spear
@Weapon_Spear_007 == Lizal Spear [7ATK 1800HP]
@Weapon_Spear_008 == Enhanced Lizal Spear [12 ATK 2200 HP]
@Weapon_Spear_009 == Forked Lizal Spear
@Weapon_Spear_010 == Moblin Spear
@Weapon_Spear_011 == Spiked Moblin Spear
@Weapon_Spear_012 == Dragonbone Moblin Spear
@Weapon_Spear_013 == Guardian Spear [10ATK 2000 HP]
@Weapon_Spear_014 == Guardian Spear+ [15ATK 2500 HP]
@Weapon_Spear_015 == Guardian Spear++ [20ATK 3500 HP]
@Weapon_Spear_016 == Lynel Spear
@Weapon_Spear_017 == Mighty Lynel Spear
@Weapon_Spear_018 == Savage Lynel Spear [30ATK 4500 HP]
@Weapon_Spear_019
@Weapon_Spear_020
@Weapon_Spear_021 == Rusty Halberd
@Weapon_Spear_022 == Farmer's Pitchfork
@Weapon_Spear_023 == Ancient Spear
@Weapon_Spear_024 == Royal Halberd
@Weapon_Spear_025 == Forest Dweller's Spear
@Weapon_Spear_026
@Weapon_Spear_027 == Zora Spear [9ATK 4000HP]
@Weapon_Spear_028 == Silverscale Spear
@Weapon_Spear_029 == Gerudo Spear [18ATK 3500HP]
@Weapon_Spear_030 == Throwing Spear
@Weapon_Spear_031 == Drillshaft
@Weapon_Spear_032 == Feathered Spear
@Weapon_Spear_033 == Flamespear
@Weapon_Spear_034 == Frostspear
@Weapon_Spear_035 == Thunder Spear [22 ATK]
@Weapon_Spear_036 == Wooden Mop
@Weapon_Spear_037 == Serpentine Spear
@Weapon_Spear_038 == Fishing Harpoon
@Weapon_Spear_039
@Weapon_Spear_040
@Weapon_Spear_041
@Weapon_Spear_042
@Weapon_Spear_043
@Weapon_Spear_044
@Weapon_Spear_045
@Weapon_Spear_046
@Weapon_Spear_047 == Royal Guard's Spear
@Weapon_Spear_048
@Weapon_Spear_049 == Ceremonial Trident
@Weapon_Spear_050 == Lightscale Trident
@Weapon_Bow_001 == Traveler's Bow
@Weapon_Bow_002 == Soldier's Bow [14 ATK ]
@Weapon_Bow_003 == Spiked Boko Bow [12 ATK]
@Weapon_Bow_004 == Boko Bow
@Weapon_Bow_005 == Lizal Bow
@Weapon_Bow_006
@Weapon_Bow_007
@Weapon_Bow_008
@Weapon_Bow_009 == Lynel Bow [10x3 ATK]
@Weapon_Bow_010 ==
@Weapon_Bow_011 == Strenghened Lizel Bow [25ATK 3500 Durability]
@Weapon_Bow_012 ==
@Weapon_Bow_013 == Forest Dweller's Bow
@Weapon_Bow_014 == Silver Bow
@Weapon_Bow_015 == Golden Bow [14 ATK 6000 HP] - Sniper
@Weapon_Bow_016 == Swallow Bow
@Weapon_Bow_017 == Falcon Bow
@Weapon_Bow_018
@Weapon_Bow_019
@Weapon_Bow_020
@Weapon_Bow_021
@Weapon_Bow_022
@Weapon_Bow_023 == Ancient Bow
@Weapon_Bow_024
@Weapon_Bow_025
@Weapon_Bow_026 == Mighty Lynel Bowx3 [20x3ATK Starting 3500 Durability]
@Weapon_Bow_027 == Dragon Bone Boko Bow [24ATK 3000 HP]
@Weapon_Bow_028 == Great Eagle Bow
@Weapon_Bow_029 == Phrenic Bow
@Weapon_Bow_030 == Steel Lizal Bow [36 ATK 5000 HP]
@Weapon_Bow_031
@Weapon_Bow_032 == Savage Lynel Bow [32x3ATK 4500 HP]
@Weapon_Bow_033 == Royal Guard's Bow
@Weapon_Bow_034
@Weapon_Bow_035 == Knight's Bow [26 ATK 4800 HP]
@Weapon_Bow_036 == Royal Bow
@Weapon_Bow_037
@Weapon_Bow_038 == Wooden Bow
@Weapon_Bow_039
@Weapon_Bow_040 == Duplex Bow
@Weapon_Bow_041
@Weapon_Bow_042
@Weapon_Bow_043
@Weapon_Bow_044
@Weapon_Bow_045
@Weapon_Bow_046
@Weapon_Bow_047
@Weapon_Bow_048
@Weapon_Bow_049
@Weapon_Bow_050
@Weapon_Bow_071 == Bow of Light
@Weapon_Bow_072 == Twilight Bow
@Weapon_Shield_001 == Wooden Shield
@Weapon_Shield_002 == Soldier's Shield [16 ATK]
@Weapon_Shield_003 == Knight's Shield [ATK 40 HP 2300]
@Weapon_Shield_004 == Boko Shield
@Weapon_Shield_005 == Spiked Boko Shield
@Weapon_Shield_006 == Dragonbone Boko Shield
@Weapon_Shield_007 == Lizal Shield
@Weapon_Shield_008 == Reinforced Lizal Shield
@Weapon_Shield_009 == Steel Lizal Shield [35 ATK ]
@Weapon_Shield_010
@Weapon_Shield_011
@Weapon_Shield_012
@Weapon_Shield_013 == Guardian Shield
@Weapon_Shield_014 == Guardian Shield+ [30 ATK HP ?]
@Weapon_Shield_015 == Guardian Shield++
@Weapon_Shield_016 == Lynel Shield
@Weapon_Shield_017 == Mighty Lynel Shield
@Weapon_Shield_018 == Savage Lynel Shield
@Weapon_Shield_019
@Weapon_Shield_020
@Weapon_Shield_021 == Rusty Shield [7 ATK ]
@Weapon_Shield_022 == Royal Shield
@Weapon_Shield_023 == Forest Dweller's Shield
@Weapon_Shield_024 ==
@Weapon_Shield_025 == Silver Shield [18ATK 2000HP]
@Weapon_Shield_026 == Gerudo Shield
@Weapon_Shield_027 ==
@Weapon_Shield_028
@Weapon_Shield_029
@Weapon_Shield_030 == Hylian Shield [90 ATK HP 80000]
@Weapon_Shield_031 == Hunter's Shield
@Weapon_Shield_032 == Fisherman's Shield
@Weapon_Shield_033 == Royalguard's Shield
@Weapon_Shield_034 == Emblazoned Shield
@Weapon_Shield_035 == Traveler's Shield
@Weapon_Shield_036 == Radiant Shield
@Weapon_Shield_037 == Day Breaker
@Weapon_Shield_038 == Ancient Shield
@Weapon_Shield_039 == Pot Shield
@Weapon_Shield_040 == Kite Shield
@Weapon_Shield_041 == Shield of the Mind Eye
@Weapon_Shield_042 == Kite Shield
@Weapon_Shield_070 == Hero's Shield
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Flyjin How do I cheat? Reputation: 0
Joined: 15 Apr 2017 Posts: 2
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Posted: Sat Apr 15, 2017 12:22 pm Post subject: Cant find you on pastebin |
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I can't seem to find your guide .. do you have another way of looking for it?
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evok99 How do I cheat? Reputation: 0
Joined: 16 Dec 2016 Posts: 3
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Posted: Sat Apr 15, 2017 1:22 pm Post subject: |
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Thank you! I can't seem to find the guide link?
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ChubbyToad How do I cheat? Reputation: 0
Joined: 15 Apr 2017 Posts: 1
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Posted: Sat Apr 15, 2017 10:01 pm Post subject: |
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OP said it in his post...
http : / / www . pastebin . com / LhAzybH1
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Flyjin How do I cheat? Reputation: 0
Joined: 15 Apr 2017 Posts: 2
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Posted: Sat Apr 15, 2017 10:59 pm Post subject: Well then... |
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Thanks ChubbyToad! I tried searching on paste bin but couldn't find him via search.. should've though to of just doing that.
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reihunter Newbie cheater Reputation: 0
Joined: 31 Aug 2016 Posts: 16 Location: Amatsu (Philippines)
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Posted: Sun Apr 16, 2017 3:51 am Post subject: |
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Sorry couldn't post links yet. i'm not maximum cheater modo yet it seems.
But enjoy the guide.
You can transform items now too (aslong as they've been mapped which, but they have been mapped. :O)
https :// github . com / joffnerd / botw-trainer / blob / master / items.json#L572
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blaze92k How do I cheat? Reputation: 0
Joined: 17 Apr 2017 Posts: 2
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Posted: Mon Apr 17, 2017 6:45 am Post subject: |
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Thanks for the code list and item list.
I'm trying to find stamina myself and can't. Would it be a float value?
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threenator How do I cheat? Reputation: 0
Joined: 16 Mar 2017 Posts: 1
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Posted: Mon Apr 17, 2017 4:34 pm Post subject: |
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Thank you very much!
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billybro1999 How do I cheat? Reputation: 0
Joined: 17 Apr 2017 Posts: 3
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Posted: Mon Apr 17, 2017 6:13 pm Post subject: |
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For some reason I can't seem to lock down an address for infinite hearts. I've tried over and over. Are you sure of the settings? and hearts are equal to 4? so if I have 4 full hearts I should have 16 and deduct with damage?
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blaze92k How do I cheat? Reputation: 0
Joined: 17 Apr 2017 Posts: 2
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Posted: Mon Apr 17, 2017 7:34 pm Post subject: |
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billybro1999 you have to search big endian 4 byte
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billybro1999 How do I cheat? Reputation: 0
Joined: 17 Apr 2017 Posts: 3
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Posted: Mon Apr 17, 2017 8:27 pm Post subject: |
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Where is the option for big endian? That's not available in scan type for me.
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Rudo Advanced Cheater Reputation: 2
Joined: 27 Jun 2015 Posts: 80
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Posted: Mon Apr 17, 2017 9:37 pm Post subject: |
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Here is what Dark Byte wrote in another thread
Dark Byte wrote: | Start a new scan and rightclick the variable type
Choose new custom type (auto assembler)
To give CE support for 2 Byte Big Endian put this in:
Code: |
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
TypeName:
db '2 Byte Big Endian',0
ByteSize:
dd 2
//The convert routine should hold a routine that converts the data to an integer (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
//jmp dllname.functionname
[64-bit]
//or manual:
//parameters: (64-bit)
//rcx=address of input
xor eax,eax
mov ax,[rcx] //eax now contains the bytes 'input' pointed to
xchg ah,al //convert to big endian
ret
[/64-bit]
[32-bit]
//jmp dllname.functionname
//or manual:
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//example:
mov eax,[ebp+8] //place the address that contains the bytes into eax
mov ax,[eax] //place the bytes into eax so it's handled as a normal 4 byte value
and eax,ffff //cleanup
xchg ah,al //convert to big endian
pop ebp
ret 4
[/32-bit]
//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
//jmp dllname.functionname
//or manual:
[64-bit]
//parameters: (64-bit)
//ecx=input
//rdx=address of output
//example:
xchg ch,cl //convert the little endian input into a big endian input
mov [rdx],cx //place the integer the 4 bytes pointed to by rdx
ret
[/64-bit]
[32-bit]
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//[ebp+c]=address of output
//example:
push eax
push ebx
mov eax,[ebp+8] //load the value into eax
mov ebx,[ebp+c] //load the address into ebx
//convert the value to big endian
xchg ah,al
mov [ebx],ax //write the value into the address
pop ebx
pop eax
pop ebp
ret 8
[/32-bit]
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To give CE support for 4 Byte big endian put this in:
Code: |
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
TypeName:
db '4 Byte Big Endian',0
ByteSize:
dd 4
//The convert routine should hold a routine that converts the data to an integer (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
//jmp dllname.functionname
[64-bit]
//or manual:
//parameters: (64-bit)
//rcx=address of input
xor eax,eax
mov eax,[rcx] //eax now contains the bytes 'input' pointed to
bswap eax //convert to big endian
ret
[/64-bit]
[32-bit]
//jmp dllname.functionname
//or manual:
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//example:
mov eax,[ebp+8] //place the address that contains the bytes into eax
mov eax,[eax] //place the bytes into eax so it's handled as a normal 4 byte value
bswap eax
pop ebp
ret 4
[/32-bit]
//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
//jmp dllname.functionname
//or manual:
[64-bit]
//parameters: (64-bit)
//ecx=input
//rdx=address of output
//example:
bswap ecx //convert the little endian input into a big endian input
mov [rdx],ecx //place the integer the 4 bytes pointed to by rdx
ret
[/64-bit]
[32-bit]
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//[ebp+c]=address of output
//example:
push eax
push ebx
mov eax,[ebp+8] //load the value into eax
mov ebx,[ebp+c] //load the address into ebx
//convert the value to big endian
bswap eax
mov [ebx],eax //write the value into the address
pop ebx
pop eax
pop ebp
ret 8
[/32-bit]
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Once these are in CE will be able to scan for those and you can add them to your cheat table and edit the values |
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reihunter Newbie cheater Reputation: 0
Joined: 31 Aug 2016 Posts: 16 Location: Amatsu (Philippines)
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Posted: Tue Apr 18, 2017 12:48 am Post subject: |
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I've managed to find where the game keeps enhancements per item. :O
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billybro1999 How do I cheat? Reputation: 0
Joined: 17 Apr 2017 Posts: 3
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Posted: Thu Apr 20, 2017 3:27 pm Post subject: |
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awesome, got it thanks.
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