Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


Any way to hack Unity3d game faster than aobscan?

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine
View previous topic :: View next topic  
Author Message
mindoff
Advanced Cheater
Reputation: 0

Joined: 12 Jun 2016
Posts: 96

PostPosted: Tue Jun 21, 2016 11:39 pm    Post subject: Any way to hack Unity3d game faster than aobscan? Reply with quote

I can use aobscan locate the code and change it,and i compare my own trainer to the other from internet,they seem to work much faster without blinking an eye.

So i want to ask is there any other way to hack Unity3D game faster as long as I know the OPCODE,aobscan works but it seems a little bit slow.

And i found something from google
In CE script writting like this

Code:

[ENABLE]
{$lua}
LaunchMonoDataCollector()
mono_symbolLookupCallback("Char::Update")

{$asm}
Char::Update+210:
db 90 90

[DISABLE]
{$lua}
LaunchMonoDataCollector()
mono_symbolLookupCallback("Char::Update")

{$asm}
Char::Update+210:
db 85 C0


This seems very fast and work,but only in CE GUI,If i exported this as an exe file,it will not work,why?
Back to top
View user's profile Send private message
ParkourPenguin
I post too much
Reputation: 140

Joined: 06 Jul 2014
Posts: 4291

PostPosted: Wed Jun 22, 2016 9:45 am    Post subject: Reply with quote

I'd guess you forgot to include .NET features in the "Exe Trainer Generator" window.
_________________
I don't know where I'm going, but I'll figure it out when I get there.
Back to top
View user's profile Send private message
mgr.inz.Player
I post too much
Reputation: 218

Joined: 07 Nov 2008
Posts: 4438
Location: W kraju nad Wisla. UTC+01:00

PostPosted: Wed Jun 22, 2016 3:27 pm    Post subject: Reply with quote


_________________
Back to top
View user's profile Send private message MSN Messenger
mindoff
Advanced Cheater
Reputation: 0

Joined: 12 Jun 2016
Posts: 96

PostPosted: Wed Jun 22, 2016 11:31 pm    Post subject: Reply with quote

OK,I add the lua file and dlls

When running the exe it says

Error:..._cetrainers_CET932A.tmp_extracted_autorun_monoscript.lua:1682: attempt to index a nil value (local 'mfm')

_ means slash,this BBS tells me can't use URL yet,you get the idea I think

Why this happens?Do I miss including some other dependent dll??

I have tried both 32 and 64 version,all fail at this point

And my cheatengine version is 6.5.1,should be the latest version right?

And my OS is Window 7 64 bit,don't know if it matters.

So is this a bug or lack of dependence or something else?

And i have tried all the features, not working either.

googled a around,seems this may need a mono feature?
but I don't see any mono feature out there,only .Net feature and it's not working,got no idea need more help
Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 458

Joined: 09 May 2003
Posts: 25288
Location: The netherlands

PostPosted: Thu Jun 23, 2016 4:08 am    Post subject: Reply with quote

the mono form also needs to be added (autorun\forms\MonoDataCollector.frm)

but actually, I recommend editing monoscript.lua and just delete:
Code:

if (miMonoTopMenuItem==nil) then
      local mfm=getMainForm().Menu
      local mi
      miMonoTopMenuItem=createMenuItem(mfm)
      miMonoTopMenuItem.Caption="Mono"
      mfm.Items.insert(mfm.Items.Count-1, miMonoTopMenuItem) --add it before help

      mi=createMenuItem(miMonoTopMenuItem)
      mi.Caption="Activate mono features"
      mi.OnClick=miMonoActivateClick
      miMonoTopMenuItem.Add(mi)

      mi=createMenuItem(miMonoTopMenuItem)
      mi.Caption="Dissect mono"
      mi.Shortcut="Ctrl+Alt+M"
      mi.OnClick=miMonoDissectClick
      miMonoTopMenuItem.Add(mi)
    end


trainers have no mainform menu

(or get https://github.com/cheat-engine/cheat-engine/raw/83e5a335429f02c63799ca23e705c5cd3e409a85/Cheat%20Engine/bin/autorun/monoscript.lua )

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping
Back to top
View user's profile Send private message MSN Messenger
mindoff
Advanced Cheater
Reputation: 0

Joined: 12 Jun 2016
Posts: 96

PostPosted: Thu Jun 23, 2016 6:04 am    Post subject: Reply with quote

Yes,after modifing the monoscript.lua myself or download the lua above and add the MonoDataCollector.frm,
Then running the exe,it won't give me any error and the script does not take effect either......

That script Still only works in CE GUI mode Shocked

What's wrong this time,why can't we just work like the GUI.why,god why...why~~~echo~~~echo~~~echo~~~~ Razz
Back to top
View user's profile Send private message
NexuIV
Cheater
Reputation: 0

Joined: 24 Jul 2016
Posts: 26

PostPosted: Thu Aug 04, 2016 12:40 pm    Post subject: Reply with quote

Hello,
I ask you luminaries and experts how I can solve some problems while I apply the advice in this post. There are things I do not understand and I can not solve alone.

The first thing I do not understand is why the method works only if you fetch the files (the two mono dll, the form and the monoscript.lua) from the original source folders (Autorun). If I try to copy the files to another folder (Ex. D:\subfolder\subfolder\Resources) and execute the same procedure the trainer does not work. This complicates things because in the Autorun folder of CE cannot coexist two monoscript.lua one of which has the Form functions disabled... even if I rename the monoscript.lua modified with another name ( Ex . MonoScriptNoForm.lua ).

The second thing is how can I eliminate the annoying error message when I start the Trainer and active even if the game has yet to be initiated. (See Image)

The third thing is that the game will not quit if I do not close before the Trainer. It almost seems that the mono functionality is not disabling, preventing the exit from the game, until I close the Trainer.

Forgive my English. I hope I was clear enough.
Thanks so much



03_AttachProcess.jpg
 Description:
 Filesize:  80.87 KB
 Viewed:  12381 Time(s)

03_AttachProcess.jpg


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites