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Does CE support bigger trainer icon size?

 
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Dr.Disrespect
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PostPosted: Thu Apr 28, 2016 1:02 pm    Post subject: Does CE support bigger trainer icon size? Reply with quote

Does CE support bigger trainer icon size? I tried to use 128X128 or 64X64, but it did not work. It is still showing a small icon.
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mgr.inz.Player
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PostPosted: Thu Apr 28, 2016 3:25 pm    Post subject: Reply with quote

For final EXE you have to use exe resource editor.
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Dr.Disrespect
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PostPosted: Thu Apr 28, 2016 6:39 pm    Post subject: Reply with quote

mgr.inz.Player wrote:
For final EXE you have to use exe resource editor.

Thanks for the reply. Can you be more specific? Which exe resource editor and how to change it?
http://www.resedit.net/ <----- Does this work?

Thanks again.
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Dark Byte
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PostPosted: Thu Apr 28, 2016 8:45 pm    Post subject: Reply with quote

as far as I know it should support big icons

When you say it shows the small icon, is it obviously smaller than all the other icons in the current view ?

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Dr.Disrespect
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PostPosted: Thu Apr 28, 2016 10:06 pm    Post subject: Reply with quote

Dark Byte wrote:
as far as I know it should support big icons

When you say it shows the small icon, is it obviously smaller than all the other icons in the current view ?

Yes, it is obviously smaller than other icons, such as the icon of "my PC" in windows. Please take a look at the attached picture, the icon should fill up the red frame, however, it doesn't. The picture is 128*128. If I use 256*256, the icon won't show up at all.


Last edited by Dr.Disrespect on Fri Apr 29, 2016 7:55 am; edited 1 time in total
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Dark Byte
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PostPosted: Thu Apr 28, 2016 10:11 pm    Post subject: Reply with quote

that is weird as the normal behavior of windows should have been a low res image resized to the size of the others.

Try generating your trainer in a folder you're currently not looking at. (So not the desktop or any other open folder)
Only look at it after the trainer has been created

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Dr.Disrespect
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PostPosted: Thu Apr 28, 2016 10:46 pm    Post subject: Reply with quote

Dark Byte wrote:
that is weird as the normal behavior of windows should have been a low res image resized to the size of the others.

Try generating your trainer in a folder you're currently not looking at. (So not the desktop or any other open folder)
Only look at it after the trainer has been created

I tried what you had told me, but it still did not work. Sad
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zakalla
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PostPosted: Fri Apr 29, 2016 12:07 am    Post subject: Reply with quote

fmanager wrote:
www[dot]resedit[dot]net/ <----- Does this work?

Yes, that should work fine for altering program icons.
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mgr.inz.Player
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PostPosted: Fri Apr 29, 2016 6:09 am    Post subject: Reply with quote

How I make icons for trainers:

1) open image in GIMP, resize image to 256x256
2) duplicate layer three times
3) you have now four layers
4) resize other three layers to 128x128 64x64 and 32x32
5) then File->export and choose ICO format
6) 32bpp for all layers, PNG compression for 256x256, no png compression for 128x128 64x64 and 32x32


Use exe resource editor and replace icon.

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Dr.Disrespect
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PostPosted: Fri Apr 29, 2016 7:56 am    Post subject: Reply with quote

mgr.inz.Player wrote:
How I make icons for trainers:

1) open image in GIMP, resize image to 256x256
2) duplicate layer three times
3) you have now four layers
4) resize other three layers to 128x128 64x64 and 32x32
5) then File->export and choose ICO format
6) 32bpp for all layers, PNG compression for 256x256, no png compression for 128x128 64x64 and 32x32


Use exe resource editor and replace icon.


Thank you, zakalla and mgr.inz.Player. Special thanks to mgr.inz.Player for the detailed instruction. Smile
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mgr.inz.Player
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PostPosted: Fri Apr 29, 2016 3:40 pm    Post subject: Reply with quote

I saw many applications have icons with those 6 layers:
- 256x256 32bpp png compressed (the only compressed layer)
- 128x128 32bpp
- 64x64 32bpp
- 48x48 32bpp
- 32x32 32bpp
- 16x16 8bpp

Also 32x32 and 16x16 were slightly different, made from different image.


Personally, I think 256x256, 128x128, 64x64 and 32x32 is enough.

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Dr.Disrespect
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PostPosted: Sat Apr 30, 2016 7:01 am    Post subject: Reply with quote

mgr.inz.Player wrote:
I saw many applications have icons with those 6 layers:
- 256x256 32bpp png compressed (the only compressed layer)
- 128x128 32bpp
- 64x64 32bpp
- 48x48 32bpp
- 32x32 32bpp
- 16x16 8bpp

Also 32x32 and 16x16 were slightly different, made from different image.


Personally, I think 256x256, 128x128, 64x64 and 32x32 is enough.


Sorry for the late reply. Thank you again. Very Happy
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mgr.inz.Player
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PostPosted: Thu May 26, 2016 6:08 pm    Post subject: Reply with quote

mgr.inz.Player wrote:
Personally, I think 256x256, 128x128, 64x64 and 32x32 is enough.

With Win10 we also need 16x16, otherwise it doesn't recognize the other sizes.

Also, I recently read this: http://wiki.lazarus.freepascal.org/Windows_Icon
"Also the 256x256 icon is scaled, depending of the OS needs, to intermediate sizes between 48x48 and 256x256"

Looks like we don't need 128x128 and 64x64.



So, more universal (win7 up to win10) set will be 256x256 (compressed), 48x48, 32x32, 16x16.


And I recommend this freeware http://www.angusj.com/resourcehacker/#download for resource edition.


ResEdit breaks things for me. (even simple open, do not modify, just "save as")

 

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Dr.Disrespect
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PostPosted: Fri May 27, 2016 10:36 am    Post subject: Reply with quote

mgr.inz.Player wrote:
mgr.inz.Player wrote:
Personally, I think 256x256, 128x128, 64x64 and 32x32 is enough.

With Win10 we also need 16x16, otherwise it doesn't recognize the other sizes.

Also, I recently read this: http://wiki.lazarus.freepascal.org/Windows_Icon
"Also the 256x256 icon is scaled, depending of the OS needs, to intermediate sizes between 48x48 and 256x256"

Looks like we don't need 128x128 and 64x64.



So, more universal (win7 up to win10) set will be 256x256 (compressed), 48x48, 32x32, 16x16.


And I recommend this freeware http://www.angusj.com/resourcehacker/#download for resource edition.


ResEdit breaks things for me. (even simple open, do not modify, just "save as")

 


Thanks for the update, mgr.inz.Player. Smile
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