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CE 6.5 bugs
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Csimbi
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PostPosted: Fri Jan 29, 2016 2:28 pm    Post subject: Reply with quote

++METHOS wrote:
You mean, you ran this same target/version before, with CE 6.4, without any problems?

If you like, I can grab a copy of the game when I have time and check things out on my end to see if I experience the same problems. I am also running Win7 x64.

Precisely. Metro 2033 Redux is an 'old' game (pulled it out again).
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++METHOS
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PostPosted: Fri Jan 29, 2016 2:45 pm    Post subject: Reply with quote

Rolling Eyes Razz
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rvs
Newbie cheater
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PostPosted: Sun Jan 31, 2016 3:47 pm    Post subject: Reply with quote

CE doesn't want run.
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hhhuut
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PostPosted: Sun Jan 31, 2016 3:56 pm    Post subject: Reply with quote

Any error message?
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rvs
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PostPosted: Mon Feb 01, 2016 6:19 am    Post subject: Reply with quote

Yes without errors. I click and nothing.
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Csimbi
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PostPosted: Mon Feb 01, 2016 4:05 pm    Post subject: Reply with quote

rvs wrote:
Yes without errors. I click and nothing.

You click and nothing.
I get that all the time, not just with CE Smile

Uninstall and reinstall again.
Right-click and run as admin.
Check that the EXE is there and it shows up in task manager as a process when you start it (and not removed/blocked by some protection app silently).

What OS and what build?
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++METHOS
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PostPosted: Tue Feb 02, 2016 12:21 am    Post subject: Reply with quote

hhhuut wrote:
There seems to be a problem with the window positions when using more than one monitor
-I reported having issues with this a while back but have since found a workaround in the interim. If anyone is interested, I am using a program called WindowManager that seems to be doing the job well on win7 x64.
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hhhuut
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PostPosted: Tue Feb 02, 2016 4:06 am    Post subject: Reply with quote

Meanwhile it has been fixed within CE itself Wink
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mgr.inz.Player
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PostPosted: Tue Feb 02, 2016 5:19 am    Post subject: Reply with quote

after float unknown scan and few increased/decreased:



CE from 10 I 2016

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++METHOS
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PostPosted: Tue Feb 02, 2016 9:38 am    Post subject: Reply with quote

hhhuut wrote:
Meanwhile it has been fixed within CE itself Wink
-Can you please tell me which release you are running? And did you compile it yourself?

Thanks.
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mgr.inz.Player
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PostPosted: Wed Feb 03, 2016 4:34 am    Post subject: Reply with quote

A bug.

Code:
function luapluginname_OnSelectionChange(sender,a1,a2)
  luapluginname_address1 = a1
  luapluginname_address2 = a2
  print(a1,a2)
end

mv = getMemoryViewForm()
dv = mv.DisassemblerView
dv.OnSelectionChange = luapluginname_OnSelectionChange -- set


Doesn't work.





Also, executing this returns nil.
Code:

function luapluginname_OnSelectionChange(sender,a1,a2)
  luapluginname_address1 = a1
  luapluginname_address2 = a2
  print(a1,a2)
end

dv=getMemoryViewForm().DisassemblerView
disassemblerview_onSelectionChange(dv,luapluginname_OnSelectionChange)

return dv.OnSelectionChange    --get







Setting or getting OnSelectionChange property doesn't work.



Sent "pull request": https://github.com/cheat-engine/cheat-engine/pull/53/files

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Last edited by mgr.inz.Player on Wed Feb 03, 2016 5:38 am; edited 4 times in total
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hhhuut
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PostPosted: Wed Feb 03, 2016 4:38 am    Post subject: This post has 1 review(s) Reply with quote

++METHOS wrote:
Can you please tell me which release you are running? And did you compile it yourself?

Just download the latest version on CEs main page. The installer version should be 6.5.0.3 ...
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++METHOS
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PostPosted: Wed Feb 03, 2016 11:06 am    Post subject: Reply with quote

Hmm. It seems I was running an older version, unknowingly.

Thanks.
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Schallfalke
How do I cheat?
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PostPosted: Sat Feb 06, 2016 11:03 am    Post subject: Reply with quote

I think there is a bug in scanning with value type float.
When using scan type increased value by or decreased value by in value type float, no matter what values are entered, next scan erroneously gives "unchanged" results only, with supposed correctly addresses removed. (Other value types like 4 Bytes works correctly though.)

Such problem can be reproduced in tutorial step 4.
Such problem does NOT exist in CE 6.4.
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mgr.inz.Player
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PostPosted: Sat Feb 06, 2016 4:33 pm    Post subject: Reply with quote

confirmed.


Found it. Something wrong in this commit, in that line:
https://github.com/cheat-engine/cheat-engine/commit/a85c9f41738504abfd53360112953ba912a123a4#diff-cef643954880f392943b88a541face31R3928

There should be dvalue instead of value

Already sent pull request: link



I attached autorun Lua script which should fix that issue for you:
(CE6.5 from 10 I 2016)
 



fixNextScanIncDecBy.lua
 Description:

Download
 Filename:  fixNextScanIncDecBy.lua
 Filesize:  306 Bytes
 Downloaded:  610 Time(s)


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