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CE 6.4 - Search for pointer using heap data can cause crash

 
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Kahenraz
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Joined: 29 Jun 2015
Posts: 16

PostPosted: Mon Jun 29, 2015 6:09 am    Post subject: CE 6.4 - Search for pointer using heap data can cause crash Reply with quote

I find when selecting the "Improve pointer scan with gathered heap data" check box in the "Pointerscan scanoptions" dialog, the game I am connected to will crash, despite having done nothing other than checking the checkbox.

To work around this I select a smaller process like Notepad.exe, select the checkbox, then switch to the process I really want to search.

This tends to happen with games that use a lot of memory in the gigabytes.
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