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CE Auto Assemble Feature Suggestion

 
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STN
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Joined: 09 Nov 2005
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PostPosted: Fri Jun 12, 2015 3:43 am    Post subject: CE Auto Assemble Feature Suggestion Reply with quote

In auto assemble window when writing a script, it can get pretty tiring to registersymbols and then unregister them especially with long scripts.

It would be pretty nice to have a button in Template menu or maybe make a new menu (Insert) that will have the option RegisterSymbol and a window pops up asking for what you want to name the symbol. The symbol should be registered and unregistered automatically in [enable] and [disable] section of the script. This will save a lot of time and is a lot faster than manually typing or copying.

On the same note, an option to insert labels would be nice as well. A hotkey can be added which should make it even faster.

I would have done this myself considering how simple it is but after my last unsuccessful attempt at compiling CE (finding the correct lazarus/fpc version is a headache), can you please consider this Dark Byte ?. Shouldn't take more than a few minutes of your time and i am sure a lot of other people would want it too! Very Happy.

Cheers

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danrevella
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Joined: 11 Jun 2008
Posts: 290

PostPosted: Fri Jun 12, 2015 5:09 am    Post subject: Reply with quote

@SIN
you are an expert and advance user, so I may understand your request......

Me as newbie user I would like another feature in the AA template:
many time I have many problems in understanding where the code "inside" the template start to be executed.
f.e. I would like a line comment in red character about f.e. Your modded code start fron here.......


Thanks
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STN
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Joined: 09 Nov 2005
Posts: 2672

PostPosted: Sun Jun 28, 2015 12:13 pm    Post subject: Reply with quote

Update on this DB ? Rolling Eyes
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Dark Byte
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PostPosted: Sun Jun 28, 2015 12:21 pm    Post subject: Reply with quote

There's not much need to unregister symbols. AA scripts can reassign registered symbols without a problem

As for labels, it's a bit more troublesome because the use of registered symbols as address setters could be misinterpreted as label definitions.
e.g
script 1 registers bla

script 2 does

Code:

12345:
nop
nop

bla:
nop
nop


the template would then add a label(bla) and thus cause bla to be at address 12347 instead of the intended address

Anyhow, forgetting to label a label won't be a problem in next version. (when a script fails, it tries it as a label)

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