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Bluestacks game values Clash of Clans

 
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ToadusLukas
How do I cheat?
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Joined: 11 Nov 2014
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PostPosted: Thu Nov 13, 2014 5:44 pm    Post subject: Bluestacks game values Clash of Clans Reply with quote

Hello, just recently I made a post on the forum about pointer scanning the Physical Memory for Clash of Clans in Bluestacks and I found that what I was trying to do wouldn't work (thanks for the feedback DarkByte Very Happy). So I was just wondering if there is ANY possible way to find a reliable way of finding the values of Gold for example in Clash of Clans via my PC. I don't care how complicated the process is all I need is a reliable way of finding these values.
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Dark Byte
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PostPosted: Thu Nov 13, 2014 5:51 pm    Post subject: Reply with quote

the only 'reliable' way is using cheat engine on physical memory and scan for the memory changes.

Perhaps you can setup a groupscan to find it faster, but automating it from PC side using your own software will be very troublesome

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ToadusLukas
How do I cheat?
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PostPosted: Thu Nov 13, 2014 6:05 pm    Post subject: Reply with quote

The thing I don't get though is how are these values even calculated if you can't even track them back?
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Dark Byte
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PostPosted: Thu Nov 13, 2014 6:33 pm    Post subject: Reply with quote

the process running inside the android operating system running inside the bluestacks virtual machine running in the physical memory of your computer can track it because it has all the information needed (virtual memory formatted as linear memory thanks to it's pagebase provided by the android os)

To do the same:
Find where bluestacks stores the physical memory start of the android system
Then find the pagetable base address of at least one process
Then find the process list of linux (in the kernelmode region) and parse it till you find the process you're after and get that pagetable base
then with that pagetable you can read the memory of the process as a linear memory region)
Then with that you can do a pointerscan after having programmed a plugin for cheat engine that emulates it's memory access to coincide with the target process

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