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Creating AA Variables in the Code List

 
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BanCheese
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PostPosted: Sat Nov 08, 2014 2:41 pm    Post subject: Creating AA Variables in the Code List Reply with quote

I vaguely remember using a CT that had some variables that the user could change for different values that the CT changed (xp, number of items, etc.). These variables were then used in a AA script. Is this done by simply creating an address with yourAllocedMem+2000, for example? Or is there another method that I'm not aware of?

Thanks in advance!
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