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++METHOS I post too much Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Mon Jun 30, 2014 9:35 pm Post subject: |
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Thanks, Dark Byte.
Evidently, having a space in the name was causing the issue. If a space was present, the file name would automatically have an underscore prefix and not be able to generate the trainer.
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zoldos Cheater Reputation: 0
Joined: 12 May 2014 Posts: 48
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Posted: Mon Jul 07, 2014 8:59 pm Post subject: |
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Coolness. Thanks!!
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Csimbi I post too much Reputation: 92
Joined: 14 Jul 2007 Posts: 3102
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Posted: Tue Jul 08, 2014 2:51 pm Post subject: |
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CE used to display the number of addresses found on the main UI.
It is no longer displayed for some reason.
Even if it was removed intentionally, I would like to see it back.
Thanks!
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39.84 KB |
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19473 Time(s) |
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++METHOS I post too much Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Tue Jul 08, 2014 3:19 pm Post subject: |
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Looks like your interface is hosed. Have you tried changing theme settings or resolution?
Anyway, it shows up on mine.
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Csimbi I post too much Reputation: 92
Joined: 14 Jul 2007 Posts: 3102
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Posted: Tue Jul 08, 2014 4:01 pm Post subject: |
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Resolution should have nothing to do with it.
Aero junk is off, no themes and similar junkware here.
DPI is set to 125% - this must be the culprit then - the "Scan 1" tab must be covering it, right?
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++METHOS I post too much Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Tue Jul 08, 2014 4:59 pm Post subject: |
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No, that was the first thing I checked...the search tab should not be interfering, nor should it showing by default.
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Dark Byte Site Admin Reputation: 457
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
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Posted: Tue Jul 08, 2014 6:38 pm Post subject: |
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@Csimbi, is this how it looks by default for you?
Does your CE start with a scantab visible?
If not, is the found results count visible then or also invisible ?
And try removing all custom autorun scripts, perhaps one of them is outdated
Execute this lua script when it looks like this:
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local mf=getMainForm()
tablist=nil
for i=0, mf.Panel5.ControlCount-1 do
if mf.Panel5.Control[i].ClassName=="TTablist" then
tablist=mf.Panel5.Control[i]
print("tablist is currently at "..tablist.Top.." while I told it to be at "..mf.Panel7.Top+mf.Panel7.Height)
tablist.Top=tablist.Top-20
print("after -20 it's at "..tablist.Top)
end
end
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let me know what it prints out as well (and comment out those prints if you use it frequently)
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
Last edited by Dark Byte on Tue Jul 08, 2014 8:00 pm; edited 1 time in total |
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Recifense I post too much Reputation: 166
Joined: 17 Mar 2008 Posts: 3688 Location: Pernambuco - Brazil
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Csimbi I post too much Reputation: 92
Joined: 14 Jul 2007 Posts: 3102
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Posted: Wed Jul 09, 2014 4:04 am Post subject: |
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Dark Byte wrote: | @Csimbi, is this how it looks by default for you?
Does your CE start with a scantab visible?
If not, is the found results count visible then or also invisible ?
And try removing all custom autorun scripts, perhaps one of them is outdated
Execute this lua script when it looks like this:
Code: |
local mf=getMainForm()
tablist=nil
for i=0, mf.Panel5.ControlCount-1 do
if mf.Panel5.Control[i].ClassName=="TTablist" then
tablist=mf.Panel5.Control[i]
print("tablist is currently at "..tablist.Top.." while I told it to be at "..mf.Panel7.Top+mf.Panel7.Height)
tablist.Top=tablist.Top-20
print("after -20 it's at "..tablist.Top)
end
end
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let me know what it prints out as well (and comment out those prints if you use it frequently) |
It does not look like this by default. I have opened a new tab for a second scan, used it a few times and then closed it - that's why there's a "Scan 1" tab on the screenshot.
I'll check the rest when I get home, thanks!
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zedmin How do I cheat? Reputation: 0
Joined: 23 Jun 2014 Posts: 2
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Posted: Wed Jul 09, 2014 11:29 am Post subject: Checksum |
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Hi everybody,
just wanted to check if anyone else noticed, that the md5 checksum on the download page does not match the file checksum.
On the page it says
md5sum of CheatEngine64.exe = 67b82395add3415f222e634d352b5f9d
but the file i downloaded has the md5 checksum
58E286356ED95579127915341D05544A
Greetings,
zed
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STN I post too much Reputation: 42
Joined: 09 Nov 2005 Posts: 2672
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Posted: Wed Jul 09, 2014 11:46 am Post subject: Re: Checksum |
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zedmin wrote: | Hi everybody,
just wanted to check if anyone else noticed, that the md5 checksum on the download page does not match the file checksum.
On the page it says
md5sum of CheatEngine64.exe = 67b82395add3415f222e634d352b5f9d
but the file i downloaded has the md5 checksum
58E286356ED95579127915341D05544A
Greetings,
zed |
Probably because DB hasn't updated it or the installer changes upon download.
Does it even matter ? As long as you're getting it from this domain you are good. And if that doesn't satisfy you, check the .sig file thats issued to CE (certificate).
I didn't even know there was an md5 checksum listed. Sigh some people are just paranoid.
_________________
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Dark Byte Site Admin Reputation: 457
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
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Posted: Wed Jul 09, 2014 11:57 am Post subject: |
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yes, I need to update the md5. I forgot to update it after the last fix change
But yes, you should check the signature of the .exe and verify it's signature on there and that the contact e-mail is [email protected], instead of an MD5 on the page.
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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Csimbi I post too much Reputation: 92
Joined: 14 Jul 2007 Posts: 3102
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Posted: Wed Jul 09, 2014 3:31 pm Post subject: |
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Dark Byte wrote: | @Csimbi, is this how it looks by default for you?
Does your CE start with a scantab visible?
If not, is the found results count visible then or also invisible ?
And try removing all custom autorun scripts, perhaps one of them is outdated
Execute this lua script when it looks like this:
Code: |
local mf=getMainForm()
tablist=nil
for i=0, mf.Panel5.ControlCount-1 do
if mf.Panel5.Control[i].ClassName=="TTablist" then
tablist=mf.Panel5.Control[i]
print("tablist is currently at "..tablist.Top.." while I told it to be at "..mf.Panel7.Top+mf.Panel7.Height)
tablist.Top=tablist.Top-20
print("after -20 it's at "..tablist.Top)
end
end
|
let me know what it prints out as well (and comment out those prints if you use it frequently) |
I wiped all files manually and installed CE 6.4 again. Now it looks ok.
Must have been a leftover file.
Thanks!
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-DEViL- Expert Cheater Reputation: 3
Joined: 21 Apr 2007 Posts: 185
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Posted: Thu Jul 10, 2014 2:50 am Post subject: |
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i just found two bugs in ce.
first when ce show ModuleBase+Offset and when we want to copy a pointer by double clicking on it in memory view window ce still show the address not ModuleBase+Offset:
http://www.fastpic.jp/images.php?file=8928984205.png
second one is the stack view window.
when double clicking on a pointer in the stack window ce suppose to go to the pointer's location but sometimes it doesn't works and sometimes does:
http://www.fastpic.jp/images.php?file=3977135477.png
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STN I post too much Reputation: 42
Joined: 09 Nov 2005 Posts: 2672
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Posted: Thu Jul 10, 2014 8:15 am Post subject: |
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For 1st, it has always been like this for me so i am not sure if its a bug ?. It calculates the offset+module and gives the hard coded address. There should be an option on how it is shown based on the user's "show module address" preference.
PS: offtopic: I am excited for what you have cooking for se3
_________________
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