Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


Cheat Engine Protect Fail.. DarkByte Fix Cheat engine Please

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine
View previous topic :: View next topic  
Author Message
Jokerhacked
How do I cheat?
Reputation: 0

Joined: 31 Mar 2014
Posts: 3

PostPosted: Thu Apr 03, 2014 1:04 pm    Post subject: Cheat Engine Protect Fail.. DarkByte Fix Cheat engine Please Reply with quote

Please Fixed Cheat Engine in Coming Version "6.4"


Protect.png
 Description:
 Filesize:  64.79 KB
 Viewed:  8549 Time(s)

Protect.png


Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 458

Joined: 09 May 2003
Posts: 25295
Location: The netherlands

PostPosted: Thu Apr 03, 2014 1:32 pm    Post subject: Reply with quote

I recommend just publishing your trainer as a table or unprotected .cetrainer so everyone knows you got it first
Besides, people can just do an changed/unchanged scan in executable memory of the target process to find out what your trainer changed, without even having to look at your trainers

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping
Back to top
View user's profile Send private message MSN Messenger
atom0s
Moderator
Reputation: 198

Joined: 25 Jan 2006
Posts: 8517
Location: 127.0.0.1

PostPosted: Thu Apr 03, 2014 3:08 pm    Post subject: Reply with quote

Regardless of it being protected fully as well, Cheat Engine has to unprotect it internally eventually to read what your trainer is trying to do. Which leaves the ability for external apps to use the same method(s) that CE does to unpack/unprotect the trainer.

If you want your trainer(s) to be protected, then learn how to program and make your own trainers by hand instead of using CE's generator. (Granted, even then they are still open to being unprotected in any manner you implement manually.)

And as Dark Byte said, people can just scan for your changes. You can also breakpoint on ReadProcessMemory and WriteProcessMemory and find what your trainer is doing entirely.

_________________
- Retired.
Back to top
View user's profile Send private message Visit poster's website
Geri
Moderator
Reputation: 111

Joined: 05 Feb 2010
Posts: 5636

PostPosted: Thu Apr 03, 2014 5:13 pm    Post subject: Reply with quote

Dark Byte wrote:
Besides, people can just do an changed/unchanged scan in executable memory of the target process to find out what your trainer changed, without even having to look at your trainers


This.

It takes like 10 seconds to scan the executable memory of the game and find your code. You can do whatever you want, but if someone want to see your code, it can be done.

_________________
My trainers can be found here: http://www.szemelyesintegracio.hu/cheats

If you are interested in any of my crappy articles/tutorials about CE and game hacking, you can find them here:
http://www.szemelyesintegracio.hu/cheats/41-game-hacking-articles

Don't request cheats or updates.
Back to top
View user's profile Send private message
Rydian
Grandmaster Cheater Supreme
Reputation: 31

Joined: 17 Sep 2012
Posts: 1358

PostPosted: Fri Apr 04, 2014 2:36 am    Post subject: Reply with quote

Yeah even I've scanned changed/unchanged on the results of somebody else's (non-CE!) trainer before when I wanted to figure out WTF they were touching.
_________________
Back to top
View user's profile Send private message
flarn2006
Advanced Cheater
Reputation: 1

Joined: 27 Nov 2012
Posts: 73

PostPosted: Tue Sep 01, 2015 11:55 pm    Post subject: Reply with quote

Let's not forget the elephant in the room: since CE is open-source, anyone can simply modify it to let you bypass the protection (not that it'd be impossible otherwise, as I'm sure everyone on this forum is aware.) You wouldn't even be violating the license agreement by doing so.

In fact, someone posted a thread here a while ago asking how to do it, and Dark Byte actually responded by saying it's as simple as commenting one line.

EDIT: *facepalm* Forgot I found this using search; sorry for bumping an old thread
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites