Joined: 09 May 2003 Posts: 25295 Location: The netherlands
Posted: Thu Oct 15, 2020 4:29 am Post subject:
no, but that's usually the main reason it won't work as it's attached to itself
Anyhow, Try adding some print code to your code.
That will open the lua engine window inside your trainer.
You can then query information like getOpenedProcessID() and call speedhack_setSpeed manually and check for errors _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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