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abhijeet1001 Advanced Cheater Reputation: 0
Joined: 10 Apr 2013 Posts: 87
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Posted: Sun Jul 21, 2013 4:19 am Post subject: xccdasascsddssd |
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-done
Last edited by abhijeet1001 on Sun Mar 23, 2014 5:56 am; edited 1 time in total |
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DaSpamer Grandmaster Cheater Supreme Reputation: 52
Joined: 13 Sep 2011 Posts: 1578
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Posted: Sun Jul 21, 2013 9:19 am Post subject: |
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make sure you got the C.E version of LUA Socket.
Depends on how you want to get the file.
If you're posting for example to a .php which returns you the file/script you may do,
Code: | Server, Post = http.request("http://yourwebsite.com/script.php","MainLua") |
then you do
Code: | loadstring(Server)() |
If you don't plan to use php file.
You may just do
Code: | file = http.request("http://yourwebsite.com/script.lua")
loadstring(file)() |
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abhijeet1001 Advanced Cheater Reputation: 0
Joined: 10 Apr 2013 Posts: 87
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Posted: Mon Jul 22, 2013 1:09 pm Post subject: |
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----
Last edited by abhijeet1001 on Wed Apr 09, 2014 2:04 pm; edited 1 time in total |
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DaSpamer Grandmaster Cheater Supreme Reputation: 52
Joined: 13 Sep 2011 Posts: 1578
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Posted: Mon Jul 22, 2013 2:44 pm Post subject: |
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Code: | http = require("socket.http")
file = http.request("http://abhijeet1001.net16.net/test")
loadstring(file)() |
dont forg to to require the socket.http command
P.S
I see you used my tool,
You used an outdated version of the tool, please re-create the trainer with the newer version, so you'll be able see the form.
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abhijeet1001 Advanced Cheater Reputation: 0
Joined: 10 Apr 2013 Posts: 87
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Posted: Wed Jul 24, 2013 10:00 am Post subject: |
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--
Last edited by abhijeet1001 on Wed Apr 09, 2014 2:05 pm; edited 1 time in total |
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hondafrik Advanced Cheater Reputation: 0
Joined: 15 Jan 2014 Posts: 60 Location: Croatia
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Fri Feb 21, 2014 9:47 am Post subject: |
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It is simple, you don't have "socket" library/module.
read this topic. http://forum.cheatengine.org/viewtopic.php?t=570763
Dark Byte posted most recent socket library and an example how to use it. (trainerwithsocketexample.zip)
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hondafrik Advanced Cheater Reputation: 0
Joined: 15 Jan 2014 Posts: 60 Location: Croatia
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Posted: Fri Feb 21, 2014 2:40 pm Post subject: |
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ok thank you, i see that and download but i still dont understand what i must do with that folders where is http.lua and other files ? (sorry i try to learn and not to be bored)
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Fri Feb 21, 2014 5:14 pm Post subject: |
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Just copy socket folder into CE installation directory.
Or you can use older version:
http://cheatengine.org/temp/ce_luasocket.rar
(extract it to CE directory)
EDIT:
changed first sceenshot
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Last edited by mgr.inz.Player on Sat Feb 22, 2014 11:24 am; edited 2 times in total |
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hondafrik Advanced Cheater Reputation: 0
Joined: 15 Jan 2014 Posts: 60 Location: Croatia
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Posted: Sat Feb 22, 2014 3:38 am Post subject: |
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i do that and again same error
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Sat Feb 22, 2014 11:22 am Post subject: |
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Ohh, my bad. If you want to use the most recent zip package:
http://cheatengine.org/download/trainerwithsocketexample.zip
you have to copy folders that are inside "socket" directory.
If you want older version, from rar package
http://cheatengine.org/temp/ce_luasocket.rar
just copy three folders.
After installing that library/module properly, you can test with this code:
Code: | http = require("socket.http")
receivedString = http.request("http://forum.cheatengine.org/viewtopic.php?t=566566")
print(receivedString) |
It should print HTML code from this site (and thread)
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hondafrik Advanced Cheater Reputation: 0
Joined: 15 Jan 2014 Posts: 60 Location: Croatia
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Posted: Sat Feb 22, 2014 1:14 pm Post subject: |
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i am copy that 3 folders: clibs32,clibs64 and lua, and i again same error,he cant find that socket only i want when users click on form "continue" button then my program from server open to them. i want that if i upgrade program in future then i can easy bring new version to users.
Edit: is that possible what i want?
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Sat Feb 22, 2014 7:23 pm Post subject: |
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Did you try the older version?
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hondafrik Advanced Cheater Reputation: 0
Joined: 15 Jan 2014 Posts: 60 Location: Croatia
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Posted: Sun Feb 23, 2014 5:55 am Post subject: |
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yes i am try that too,i am give up from this,i will try find other solution,thank you bro for all help.
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Sun Feb 23, 2014 10:05 am Post subject: |
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Did you tried 32 bit?
hondafrik wrote: | yes i am try that too,i am give up from this,i will try find other solution,thank you bro for all help. |
I tried it on fresh CE6.3 installation, I extracted older package, moved three folders to CheatEngine folder. And it works.
And I just generated trainer:
https://drive.google.com/uc?export=download&id=0BwMAnE6mjogMZTJFX1pXTVBYaVE
Btw. While generating trainer, and you want to use sockets, you must add those three folders:
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