View previous topic :: View next topic |
Author |
Message |
PH_ How do I cheat?
Reputation: 0
Joined: 02 Oct 2012 Posts: 5
|
Posted: Wed Oct 03, 2012 8:16 pm Post subject: How to do a walk through walls hack...? |
|
|
Hello, can anybody help me on how to find and create this kind of hack in common games...?
i can't find any guides about this
|
|
Back to top |
|
 |
Cryoma Member of the Year
Reputation: 198
Joined: 14 Jan 2009 Posts: 1819
|
Posted: Wed Oct 03, 2012 8:50 pm Post subject: |
|
|
It really varies depending on what engine the game is built in, but you'll have to attach a debugger of some sort and find out how to disable collision detection, is my guess.
|
|
Back to top |
|
 |
Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25783 Location: The netherlands
|
Posted: Thu Oct 04, 2012 2:45 am Post subject: |
|
|
Depends on the game yes.
But try ultimap (if your system can handle it)
Walk into a wall and scan "Code has been executed"
Don't walk into anything (not even tin cans/slopes) and scan "Code hasn't been executed"
Repeat a couple of times and you may find the code that blocks you from walking through walls.
Note though that if the engine makes use of the same code for the floor it may be bit more problematic
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
|
Back to top |
|
 |
PH_ How do I cheat?
Reputation: 0
Joined: 02 Oct 2012 Posts: 5
|
Posted: Thu Oct 04, 2012 6:49 am Post subject: |
|
|
Dark Byte wrote: | Depends on the game yes.
But try ultimap |
Is it a program or something? cause i can't find any download or anything about it... sorry for my ignorance lol
|
|
Back to top |
|
 |
Radiation Grandmaster Cheater
Reputation: 14
Joined: 17 Jun 2009 Posts: 842 Location: Chernobyl
|
Posted: Fri Oct 05, 2012 1:30 am Post subject: |
|
|
i find wallhacks very easily. but it takes some luck. for example, on a driving game (Driver: You Are The Wheelman is the example here), I found the x, y, and z coodrinates. I find out what writes to either the x or y coordinate (doesn't matter which in most of the cases). And just keep searching through codes, Nopping them and seeing what effects they do. Search around each code that the debugger finds accessing the address. But yeah, that's what I wanted to share.
EDIT:
When you find your coordinate, find out what accesses the address, go back to the game, and go ahead and run into the wall while the debugger is attached. Do other things like maybe climb a ladder, jump, other things that might be tied with collisions. And from there, happy hunting.
_________________
|
|
Back to top |
|
 |
HotBloodedHacker Cheater
Reputation: 2
Joined: 07 Aug 2015 Posts: 49 Location: Alabama , USA
|
|
Back to top |
|
 |
|