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Aoe2 with cheat engine!

 
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kasdis
How do I cheat?
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Joined: 27 Aug 2009
Posts: 2

PostPosted: Thu Aug 27, 2009 6:17 am    Post subject: Aoe2 with cheat engine! Reply with quote

Hi! i am new to the cheat engine...
And now i am playing aoe2 Razz
and, for me 200population is too small ^^ i wanted unlimited population
Is there a tutorial with screens?
or a video how to get it?
because i really dont know how to do that all witn cheat engine!
1. i have 4villagers so i scan for 4
2. i make a new vilager and scan for 5
3. i made about 4more villagers until i have 3 values
4. and, what i have to do with these values?
i am sorry about my bad english, and thank you for all answers Razz
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Dark Byte
Site Admin
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Joined: 09 May 2003
Posts: 25262
Location: The netherlands

PostPosted: Thu Aug 27, 2009 6:21 am    Post subject: Reply with quote

try editing all 3
e.g first one to 300
2nd one to 400
and 3th one to 500
then go in the game, get a new villager, and see what the new value is

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kasdis
How do I cheat?
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Joined: 27 Aug 2009
Posts: 2

PostPosted: Thu Aug 27, 2009 6:58 am    Post subject: Reply with quote

well, this time i had 7values.
i changed them to:
1. 400
2. 500
3. 600
4. 700
5. 800
6. 900
7. 1000
after i made a new vilager
1. 402
2. 500
3.601
4.703
5.803
6.903
7.1003
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Dark Byte
Site Admin
Reputation: 457

Joined: 09 May 2003
Posts: 25262
Location: The netherlands

PostPosted: Thu Aug 27, 2009 7:01 am    Post subject: Reply with quote

hmm, you managed to make a new villager with those values ?

Anyhow, if you only made 1 new one, I'd say number 3 would be the one to use
if it didn't because of the limit, it'd be number 2

if that doesn't work, it could be it's actually counting the number of villagers. And in that case you have to find the max value which might be static. Only way to find it then is find something that could be nearby and then view the memory yourself

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kasdis
How do I cheat?
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Joined: 27 Aug 2009
Posts: 2

PostPosted: Thu Aug 27, 2009 7:42 am    Post subject: Reply with quote

THANK YOU! THANK YOU VERY MUCH! Very Happy Very Happy Very Happy Very Happy
now i have unlimited pop! i jus build many houses and there is no limit ^^
thnak you :p
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Psy
Grandmaster Cheater Supreme
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Joined: 27 Mar 2008
Posts: 1366

PostPosted: Thu Aug 27, 2009 10:24 am    Post subject: Reply with quote

Assuming v1.0c:

Current Pop:
Code:

[ [ [ age2_x1.exe+00295794 ] +FC ] +A8 ] +2C ]


Population Difference (when added with current pop, gives you the max:
Code:

[ [ [ age2_x1.exe+00295794 ] +FC ] +A8 ] +10 ]


You should poke to both areas because even if you freeze your current pop or whatever you are currently doing, the max population will decrease, and this will result in you eventually not been able to build anything further.

This code area handles both of the above. Patching this (a simple NOP will do) will take care of it all for you. It will have a side-effect of working for the enemy and all other players too, but in the case of population this doesn't matter. The more the merrier = bigger battles!

Basic (NOP):
Code:

[enable]

555470:
nop
nop

[disable]

555470:
fstp dword ptr [eax]



Improved (code-injection, and multi-patch):
Code:

[enable]

400400:
fld dword ptr [esi+114]
mov [ecx+2c],0
ret

452d02:
call 400400
nop

400410:
fld dword ptr [esi+118]
mov [ecx+10],4479C000
ret

452d12:
call 400410
nop

[disable]

452d02:
fld dword ptr [esi+114]

452d12:
fld dword ptr [esi+118]



Cheers Wink
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pisto
Newbie cheater
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Joined: 30 Sep 2007
Posts: 18

PostPosted: Wed Sep 02, 2009 5:15 pm    Post subject: Reply with quote

I made a program for this purpose once, source code included: webalice.it/micioptah/AgePopulation.rar
I can't remember how I did it.

EDIT:
if you're interested, on webalice.it/micioptah you can find other 2 utilities for AoE (actually age of kings: the conquerors): a program that helps the AI on custom random map (you can tell it if it is oceanic or full soil map), and a LUA extension for the native scripting language of the AI (this was never completed, though you can play a game with it).
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