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Loop problem ... halp guys !!

 
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saadoxdev
How do I cheat?
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Joined: 07 Dec 2017
Posts: 4

PostPosted: Thu Dec 07, 2017 12:28 am    Post subject: Loop problem ... halp guys !! Reply with quote

Hello .
I'm kinda stuck rn , i made a script but it bugs my game when loading .
this script is like a Loop , it's goal to check if "Alive" i'm Alive ( "0" ) to change it to 1 ( dead ) that kill every single thing in dungeon right away but it kills me too (i can't move ) , then Loop will go back and jump to newmem and start again but this time it will find that [ecx+00000C28] is not equal to 0 so it'll make it 0 first then i'll be able to move again and continue the loop (jmp) ....
Now the thing is i was doing this easy before cuz i had Two scripts one is for "Dead" second "Alive" so i just switch between them ...
But something happend and i can't no more bypass that damn XIGNCODE3 aka gaycode ..

script :

Code:



[ENABLE]

assert(address,bytes)
alloc(newmem,$1000)

label(code)
label(return)
label(myLoop)
newmem:
//when 0 "Alive" change it to 1 "dead" then get back to " 0 " .
cmp [ecx+00000C28],0
je code

      //Get back to life
      mov [ecx+00000C28],0
      mov al,[ecx+00000C28]
      jmp code

code:

      //Die bitch
      mov [ecx+00000C28],1
      mov al,[ecx+00000C28]
      jmp myLoop

address:
  jmp newmem
  nop

myLoop:
jmp newmem

return:



[DISABLE]




so i'm trying to make them both in one script to inject it before that xigncode3 loads . and close the cheat engine so i won't get detected (mmo game) .

i'm realy Stuck rn Please help me out guys . Smile


Last edited by saadoxdev on Fri Dec 08, 2017 1:58 am; edited 1 time in total
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OldCheatEngineUser
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Joined: 01 Feb 2016
Posts: 1586

PostPosted: Thu Dec 07, 2017 12:42 am    Post subject: Reply with quote

you cant loop using the game thread, making the execution loop thru your code means you are preventing the game to execute it own code.

you must create thread on your desired code, so you dont get issues.

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saadoxdev
How do I cheat?
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Joined: 07 Dec 2017
Posts: 4

PostPosted: Thu Dec 07, 2017 1:18 am    Post subject: Reply with quote

OldCheatEngineUser wrote:
you cant loop using the game thread, making the execution loop thru your code means you are preventing the game to execute it own code.

you must create thread on your desired code, so you dont get issues.



Please can u correct it to me , i would apreciate it ... i dunno how exactly i can do dat ... Question
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Zanzer
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PostPosted: Thu Dec 07, 2017 7:02 pm    Post subject: Reply with quote

Code:
[ENABLE]

assert(address,bytes)
alloc(newmem,$1000)

label(code)
label(return)

newmem:
  //when 0 / Alive jmp to 1 dead then get back to 1.
  cmp [ecx+00000C28],0
  je code

  //Get back to life
  mov [ecx+00000C28],0
  mov al,[ecx+00000C28]
  jmp return

code:
  //Die bitch
  mov [ecx+00000C28],1
  mov al,[ecx+00000C28]
  jmp return

address:
  jmp newmem
  nop
return:

[DISABLE]
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saadoxdev
How do I cheat?
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Joined: 07 Dec 2017
Posts: 4

PostPosted: Fri Dec 08, 2017 1:55 am    Post subject: Reply with quote

Zanzer wrote:
Code:
[ENABLE]

assert(address,bytes)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

//when 0 "Alive" change it to 1 "dead" then get back to " 0 " .

  cmp [ecx+00000C28],0
  je code

  //Get back to life
  mov [ecx+00000C28],0
  mov al,[ecx+00000C28]
  jmp return

code:
  //Die bitch
  mov [ecx+00000C28],1
  mov al,[ecx+00000C28]
  jmp return

address:
  jmp newmem
  nop
return:

[DISABLE]




Hey man i Appreciate your help , But buddy where is the loop in here ?

Here is the updated code i came up with , But i dunno why call sleep does not work now + the code still bugs crash my game .......


Code:
define(address,"KRITIKA_Client.exe"+491E40)
define(bytes,8A 81 28 0C 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000)
label(code)
CREATETHREAD(code)
label(return)


newmem:

code:

      mov [ecx+00000C28],0
      mov al,[ecx+00000C28]

      push #9000
      call sleep

      cmp al,0
      jne code

      mov [ecx+00000C28],1
      mov al,[ecx+00000C28]

      push #9000
      call sleep

      jmp code


address:
  jmp newmem
  nop
return:


[DISABLE]


address:
db bytes


dealloc(newmem)


I realy need help guys .... pls .
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OldCheatEngineUser
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Posts: 1586

PostPosted: Fri Dec 08, 2017 12:46 pm    Post subject: Reply with quote

make two scripts:

- hook the original instructions and move them into a global variable, and make that global variable write to the original instruction.

- create another script without hooking any of the original instructions, load your global variables into registers (your global variables contain the memory address of the original instructions) let your loop run however you like using createthread function.

make sure you the first script is activated so the memory location of the original instructions are loaded into your global variables, so you can use your global variables as a copy of the original instructions to create a thread on.

remember let your global variables write to the original instruction. (the script you hooked them on which is the first one)

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saadoxdev
How do I cheat?
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Joined: 07 Dec 2017
Posts: 4

PostPosted: Fri Dec 08, 2017 3:32 pm    Post subject: Reply with quote

OldCheatEngineUser wrote:
make two scripts:

- hook the original instructions and move them into a global variable, and make that global variable write to the original instruction.

- create another script without hooking any of the original instructions, load your global variables into registers (your global variables contain the memory address of the original instructions) let your loop run however you like using createthread function.

make sure you the first script is activated so the memory location of the original instructions are loaded into your global variables, so you can use your global variables as a copy of the original instructions to create a thread on.

remember let your global variables write to the original instruction. (the script you hooked them on which is the first one)



i wish i understand u .
i'm still a begginer , i don't understand the things u said 80% of it ..

PS : I cannot keep CE running cuz i can't bypass the anti cheat so i just inject scripts first before the anticheat (xigncode) load to the game and exit CE .

I hope u can just write me something might work (if you are not lazy :p ) .
That will help me more and learn about how it works better .

Thanks . Idea Idea
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atom0s
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Joined: 25 Jan 2006
Posts: 8516
Location: 127.0.0.1

PostPosted: Mon Dec 11, 2017 5:05 am    Post subject: Reply with quote

This is an online game. We do not allow online / multiplayer hacking on this site.
Locked.

http://forum.cheatengine.org/faq.php#0

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