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OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
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Posted: Sun Aug 06, 2017 7:04 pm Post subject: suggestion |
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memory view -> find static addresses
i want this feature to be added:
after scan is done, we should be able to filter results by:
byte - 2byte - 4byte - float - double - address - pointer
another cool thing is to search in for specific value of a byte(1-2-4) and float values or double.
because for games that use static addresses its easier to find them by this way.
and i think this only support 32-bit address length?
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25288 Location: The netherlands
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Posted: Sun Aug 06, 2017 7:23 pm Post subject: |
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memory view->memory regions.
Every single byte in the ranges where the type is of "Image" is a static address
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OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
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Posted: Sun Aug 06, 2017 7:39 pm Post subject: |
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oh, didnt knew about this.
i think i need some explanation about this:
im not sure what this mean under " allocation protect " some of them are empty.
and about "size" tap or whatever it called.
what does this mean?
for example:
address ------------------------- size
00400000 ------------------------- 1000
does it mean from 00400000 to 00401000 all static?
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I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
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OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
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Posted: Mon Aug 07, 2017 9:17 am Post subject: |
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ah thats memory size.
1000h is 4096d
haha, anyway thanks db.
ehm one more thing, if you have free time please explain stuff like:
mapped, private.
i know image is static because you said that.
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About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
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