I have a feeling that I am not coding every efficiently. I learnt some new syntax here and there from the posts on this forum. I would like to know if there is a place where I can find more information about the new Lua syntax.
Posted: Wed Feb 22, 2017 7:33 pm Post subject: Re: Newest Lua syntax in CE?
If I understood what you meant, then take a look at it here.
And with the CE open go to "Help" -> "Cheat Engine Help" -> "Memory Viewer" -> "Script Engine". _________________
Label Class: (Inheritance: GraphicControl->Control->Component->Object)
-- nothing of note here
...
GraphicControl Class: (Inheritance: Control->Component->Object)
-- nothing of note here either
...
Control Class: (Inheritance: Component->Object)
properties:
Caption: string - The text of a control
-- ^ Oh look, the thing
Your second example involving getAddressList is fine. _________________
I don't know where I'm going, but I'll figure it out when I get there.
Label Class: (Inheritance: GraphicControl->Control->Component->Object)
-- nothing of note here
...
GraphicControl Class: (Inheritance: Control->Component->Object)
-- nothing of note here either
...
Control Class: (Inheritance: Component->Object)
properties:
Caption: string - The text of a control
-- ^ Oh look, the thing
Your second example involving getAddressList is fine.
@ParkourPenguin
@Dark Byte
@Filipe_Br
Thank you all for the replies. Special thanks to Penguin who showed me how to look for stuff in main.lua. _________________
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