gwo How do I cheat? Reputation: 0
Joined: 12 Jun 2012 Posts: 3
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Posted: Sat Aug 27, 2016 5:13 pm Post subject: what to do if a structure has no base pointer? |
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what do i do if structure has no base pointer?
something like this:
Code: | vector<int*> ptrs {get_world_pointer(),get_player_pointer(),get_other_pointer()};
random_shuffle(ptrs.begin(),ptrs.end());
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"just rewrite the assembly" is not an option for me - i don't know what it's doing and it may be more complicated, so i was wondering if there is a simpler solution working with black-box type code.
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