Posted: Sat Aug 13, 2016 7:38 pm Post subject: Help for "DisabledZBuffer"
I set "WireframeMode" for true and works without problem. but if I set "DisabledZBuffer" to True disappear all 3D display objects including the players.
I'm doing something wrong?
How do players overlap on my screen without this happen?
I saw a video where the guy was doing what I wanted, however he did not put link dowload
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
Posted: Sun Aug 14, 2016 5:10 am Post subject:
try turning off all post processing and other specialized options.
also, z-buffer disabled can be finicky as it causes the last drawn object to be in front. often those are the players, but could as well be the skybox _________________
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