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kostya555 Advanced Cheater Reputation: 0
Joined: 04 Apr 2013 Posts: 55
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Posted: Thu Nov 05, 2015 11:27 am Post subject: Create Thread To Script |
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Hello everyone! Help make the script Create the Thread. Here is the script, and he no refers constantly to address. It only works when done some action in the game. How to make this script Create Thread?
[ENABLE]
aobscanmodule(OneT,game.exe,A9 9E A1 08 00 00) // should be unique
alloc(newmem,$1000)
registersymbol(OneT)
label(code)
label(return)
newmem:
mov ebx,(float)100
code:
mov [esi+000008A0],ebx
jmp return
OneT:
jmp newmem
nop
return:
[DISABLE]
OneT:
db A9 9E A1 08 00 00
unregistersymbol(OneT)
dealloc(newmem)
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jhonnyher How do I cheat? Reputation: 0
Joined: 06 Nov 2015 Posts: 3
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Posted: Sat Nov 07, 2015 10:47 am Post subject: |
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great, thanks bro
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STN I post too much Reputation: 42
Joined: 09 Nov 2005 Posts: 2672
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Posted: Sat Nov 07, 2015 11:38 am Post subject: |
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What ? Not sure i understand. You mean you want to execute this script real-time instead of when some action happens in game ?
If that is the case, just use another code location that is accessed all the time. Use find out what "accesses" this address on your health etc. address and the first instruction that pops up should be executing all the time.
Creating a thread isn't going to solve this issue either because the game code is only executed when you do something in-game liek you said. You have to find another instruction.
_________________
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kostya555 Advanced Cheater Reputation: 0
Joined: 04 Apr 2013 Posts: 55
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Posted: Sat Nov 07, 2015 1:38 pm Post subject: Re: |
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This post I created for example. I don't remember exactly but I had a game in which determined 1 instruction and only after any action in the game. I would like to understand how to make this manual to be kept to Cheat when you activate it immediately worked. As I understand it by read the manual so that you can make using Create Thread. I would be very grateful to anyone who can help me or give direction in this situation...
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