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3kokocam Newbie cheater Reputation: 0
Joined: 22 Dec 2014 Posts: 22 Location: 127.0.0.1
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Posted: Fri Aug 14, 2015 12:11 pm Post subject: Automatically close CE script if other CE instance opens |
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I Know that some guys Can Get LUA Source if they open the trainer and open CE and get the LUA through some tricks...
So...I want a script that Makes the Trainer Close Automatically if other instance of CE is opened or already opened
so if already opened ...the trainer will close instantly and if opens ...the trainer closes
Thanks For Support
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atom0s Moderator Reputation: 198
Joined: 25 Jan 2006 Posts: 8516 Location: 127.0.0.1
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Posted: Fri Aug 14, 2015 1:20 pm Post subject: |
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Cheat Engine isn't the only method of regaining parts of someones script. Let alone Cheat Engine is open source so anyone can modify it to dump scripts after they have been unprotected and loaded.
Look through this section about enumerating opened processes. There are a few topics that show how to do that already, which you just need to substitute Cheat Engine's executable name in its place. (Granted people can just rename their CE file and bypass that type of check anyway.)
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STN I post too much Reputation: 42
Joined: 09 Nov 2005 Posts: 2672
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Posted: Fri Aug 14, 2015 2:13 pm Post subject: |
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Code your own trainer and use themida. Nobody will bother to steal from your trainers unless it is really special (which i doubt it is).
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CEForumMember Expert Cheater Reputation: 4
Joined: 06 Jul 2015 Posts: 110
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Posted: Fri Aug 14, 2015 2:52 pm Post subject: |
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STN wrote: | unless it is really special (which i doubt it is). |
I felt the burn for 3kokocam.
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3kokocam Newbie cheater Reputation: 0
Joined: 22 Dec 2014 Posts: 22 Location: 127.0.0.1
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Posted: Sat Aug 15, 2015 1:27 am Post subject: thx |
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STN wrote: | Code your own trainer and use themida. Nobody will bother to steal from your trainers unless it is really special (which i doubt it is). |
Thanks I'll try it
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Fluffer_Nutter Advanced Cheater Reputation: 0
Joined: 26 Feb 2015 Posts: 67
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Posted: Sat Aug 15, 2015 9:32 am Post subject: |
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Place this at the top of your LUA script.
Code: |
function cecheck()
if openProcess("cheatengine") then
closeCE()
end
end
cecheck_t=createTimer(nil)
timer_onTimer(cecheck_t, cecheck)
timer_setInterval(cecheck_t, 200)
timer_setEnabled(cecheck_t, true);
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3kokocam Newbie cheater Reputation: 0
Joined: 22 Dec 2014 Posts: 22 Location: 127.0.0.1
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Posted: Sat Aug 15, 2015 9:54 am Post subject: Thanks Fluffer |
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Fluffer_Nutter wrote: | Place this at the top of your LUA script.
Code: |
function cecheck()
if openProcess("cheatengine") then
closeCE()
end
end
cecheck_t=createTimer(nil)
timer_onTimer(cecheck_t, cecheck)
timer_setInterval(cecheck_t, 200)
timer_setEnabled(cecheck_t, true);
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| Thanks Fluffer
I'll Try it
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Zanzer I post too much Reputation: 126
Joined: 09 Jun 2013 Posts: 3278
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Posted: Sat Aug 15, 2015 9:56 am Post subject: |
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Does that not cause the trainer to close itself?
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3kokocam Newbie cheater Reputation: 0
Joined: 22 Dec 2014 Posts: 22 Location: 127.0.0.1
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Posted: Sat Aug 15, 2015 10:01 am Post subject: |
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Fluffer_Nutter wrote: | Place this at the top of your LUA script.
Code: |
function cecheck()
if openProcess("cheatengine") then
closeCE()
end
end
cecheck_t=createTimer(nil)
timer_onTimer(cecheck_t, cecheck)
timer_setInterval(cecheck_t, 200)
timer_setEnabled(cecheck_t, true);
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I tried it...but Because trainer is CE Based ...The Trainer Never Opens
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Zanzer I post too much Reputation: 126
Joined: 09 Jun 2013 Posts: 3278
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Posted: Sat Aug 15, 2015 10:19 am Post subject: |
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Code: | cecheck_list = createStringlist()
function cecheck()
getProcesslist(cecheck_list)
local count = 0
for i=0,cecheck_list.count-1 do
if cecheck_list[i]:find("cheatengine") then
count = count + 1
end
end
if count > 1 then
closeCE()
end
cecheck_list.clear()
end
cecheck_t=createTimer(nil)
timer_onTimer(cecheck_t, cecheck)
timer_setInterval(cecheck_t, 200)
timer_setEnabled(cecheck_t, true) |
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3kokocam Newbie cheater Reputation: 0
Joined: 22 Dec 2014 Posts: 22 Location: 127.0.0.1
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Posted: Sat Aug 15, 2015 2:56 pm Post subject: thx |
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Zanzer wrote: | Code: | cecheck_list = createStringlist()
function cecheck()
getProcesslist(cecheck_list)
local count = 0
for i=0,cecheck_list.count-1 do
if cecheck_list[i]:find("cheatengine") then
count = count + 1
end
end
if count > 1 then
closeCE()
end
cecheck_list.clear()
end
cecheck_t=createTimer(nil)
timer_onTimer(cecheck_t, cecheck)
timer_setInterval(cecheck_t, 200)
timer_setEnabled(cecheck_t, true) |
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Thanks Zanzer
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