Stacktrace Expert Cheater Reputation: 1
Joined: 04 Jul 2015 Posts: 105
|
Posted: Sat Jul 04, 2015 3:22 am Post subject: I need help with register changing! |
|
|
Hello, there.
I have a problem with a game I'm trying to exploit. I found some physics addresses what makes some of the vehicles float in the air and things like that. The problem is this game has something called memcheck which detects any edits in the game memory. If I nop the address the cars will go crazy and float away but the game will disconnect me in a few seconds because of the memory checker. So I'm wondering if there's a way to change the registers on the address into a way it would do the same noping it would. I know you can change EIP to the address + the amount of nops it creates forexample 1010101+5 but I'm still not sure how that one works but it doesn't always do the exact same thing noping it would. Is there any way to create the same results by changing the registers? I'm not the best so if you could post the complete way to do this (if possible) I would appreciate it a lot! I really need some help from you guys on this. It's a shame I've spent a lot of time into finding a lot of awesome stuff but I can't use it the way I want to because I don't know what to change the registers to. Thanks!
|
|