Joined: 09 May 2003 Posts: 25288 Location: The netherlands
Posted: Sun Apr 12, 2015 6:05 am Post subject:
number of changes is impossible for a windows based scanner. Unlike an emulator ce doesn't get notified about every change, and if it did (e. g marking all memory readonly and watch the exceptions) the game would be so slow it'd be unplayable
also, in windows the list of addresses can contain several millions of addresses while the NES can only have a couple of thousands
different by: you have increased by and decreased by. You really need a different by as well? _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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Like place a write breakpoint on a memory address, and every time the break gets executed write on a log (window / file) the new value and the code that wrote that value.
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