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[request]Add more functionality

 
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xxhehe
Expert Cheater
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Joined: 11 Mar 2015
Posts: 136

PostPosted: Sat Apr 11, 2015 9:38 pm    Post subject: [request]Add more functionality Reply with quote

non-native speakers

Source Code(VC++)
http : // sourceforge . net/p/fceultra/code/HEAD/tree/


Added ↓↓↓↓↓↓↓↓
Number of Changes
Different By



01.png
 Description:
 Filesize:  63.39 KB
 Viewed:  1975 Time(s)

01.png


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Dark Byte
Site Admin
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Joined: 09 May 2003
Posts: 25288
Location: The netherlands

PostPosted: Sun Apr 12, 2015 6:05 am    Post subject: Reply with quote

number of changes is impossible for a windows based scanner. Unlike an emulator ce doesn't get notified about every change, and if it did (e. g marking all memory readonly and watch the exceptions) the game would be so slow it'd be unplayable

also, in windows the list of addresses can contain several millions of addresses while the NES can only have a couple of thousands

different by: you have increased by and decreased by. You really need a different by as well?

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Fresco
Grandmaster Cheater
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Joined: 07 Nov 2010
Posts: 600

PostPosted: Sun Apr 12, 2015 10:34 am    Post subject: Reply with quote

Could you implement some kind of address logger ?

Like place a write breakpoint on a memory address, and every time the break gets executed write on a log (window / file) the new value and the code that wrote that value.

Thanks.

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